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DS-LITE STREET DATE BROKEN?

CheapAssGamer is reporting that both Target and Walmart have broken the U.S. release date for the DS-Lite and have begun selling them to the public via their retail outlets. If you have either store near you and are planning on grabbing one without a preorder, you may want to head on over and see if your store is “participating” Check out the CAG story here.

May 31, 2006 Posted by | Handheld, Nintendo, Nintendo DS, Release Date | Leave a comment

XBOX LIVE VISION CAMERA DATED

Gamasutra is reporting that in his daily podcast, Xbox Live’s Major Nelson revealed that the Xbox Live Vision camera will be released on September 19th of this year, and that the upcoming Xbox Live update will add the required support for the camera to the 360. In addition to releasing the street date for the camera, the interview confirmed that in addition to World Series of Poker gamers, Rainbow Six: Vegas players will also be able to use the camera to map a players face and add it to the game models. If you have a 360 and a Live account and want to see more on this feature, download the E3 Backstage videos from the marketplace as there’s a short demonstration in one of them. Is the world really ready to see what gamers really look like? Only time will tell. Check out the full Gamasutra article here.

May 31, 2006 Posted by | Release Date, Xbox 360, Xbox Vision Camera | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

GEARS OF WAR & UT2007 CONCEPT ART

If you’re a regular reader, you’ve probably noticed that I’ll jump on just about any Gears of War news I can find, so I was thrilled to spot a story over at Kotaku that stated that one of Epic Games artists who posts under the name Hawkprey, had posted some concept art for Gears of War and Unreal Tournament 2007 over at the conceptart.org forums. Stop listening to me ramble on about this and head on over to the ConceptArt forums by clicking here to check them out!

May 31, 2006 Posted by | Concept Art, Epic Games, Gears of War, Unreal Tournament | Leave a comment

HOW DO YOU PREFER YOUR LINKS?

No, I’m not talking about sausage, I’m talking about the links from this page to outside sources. Would you prefer them to open inside the site, leaving our navigation bar on the left or would you prefer each link to open a new window for the listed link.

While we’re at it, we’d like to ask that if you stop by here for your daily dose of gaming news without all the fluff and searching you might have to go through elsewhere, why not tell a friend about us? We’ve got plenty of bandwidth to share.

Anyway, click the below comment link to leave your suggestion about which way you’d prefer your links presented, either inside the site or via a separate popup window.

May 31, 2006 Posted by | nylatenite.com, NYLGP, State of the Site | Leave a comment

SHADOWRUN: CONTROLLERS VS KEYBOARDS

Gamerscore Blog, Microsoft’s in-house employee blog, has an interesting little tidbit that was revealed in an interview with Shadowrun Lead Designer John Howard regarding cross-platform play between the Xbox 360 and PC;

“In the interview, John gives an overview of the game, talks about the decision to go w/ action vs RPG genre, and dispels the myth that mouse/kb gamers are going to pwn controller gamers. He also mentions that in their existing testing, the controller boys are winning out against the Mouse/KB boys.” -Gamerscore Blog

Now I certainly would have thought in a shooter, the PC mouse/kb using players would have an edge, but I guess both the gameplay and design of Shadowrun is built to make it an evil playing field. Guess the PC guys are going to have to go and buy a Microsoft Xbox 360 wired controller or the 360 wireless controller and adapter. When you think about it that way, maybe it’s not that surprising after all. Check out the Gamerscore Blog entry here.

May 31, 2006 Posted by | Cross-Platform, Microsoft, PC Games, Xbox 360 | Leave a comment

ARCHIVED NEWS SECTION CHANGED

We’ve updated the link for the News/Update Archive on the left to point to our new blog based archive system. For those who are looking for the updates from prior to August 2004, including the still as of yet not processed cabinet add-on updates, there is a link to those archives on the left hand navigation pane of the archive blog. We’ll be moving April’s updates off the front page on Thursday to help the page load faster and have a slightly neater appearance.

May 31, 2006 Posted by | Announcements, nylatenite.com, NYLGP, State of the Site | Leave a comment

STARDOCK ANNOUNCES GALACTIC CIVILIZATIONS II FULL EXPANSION

Following the results of a customer poll, Stardock has announced that they feel there isn’t enough support to release a planned starship pack mini-expansion for Galactic Civilizations II, but that they will be incorporating new ship designs into a just announced full expansion pack for the game, which will hit stores by the end of 2006.

The expansion pack, which will have my preorder money just as soon as it’s available, will feature 2 new races, a new campaign mode and the hint that 2 races will not survive to see Galactic Civilizations III. Check out all the available details over at Stardock’s Galactic Civilizations II forum here.

May 31, 2006 Posted by | Announcements, Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

SHOULD THE PS3 BLU-RAY DRIVE HAVE BEEN OPTIONAL?

ArsTechinca has an interesting article up that explores the question of whether or not Sony should have made the Playstation 3‘s Blu-Ray drive an optional feature, much the same way Microsoft is handling the Xbox 360 HD-DVD drive. While the article basically doesn’t cover anything that we haven’t heard before, it brings together all the arguments regarding the decision to market the Playstation 3 with a Blu-Ray player in one cohesive article. The most interesting point in the article comes towards the end when disc space issues are discussed, and the following data is given;

“There’s no doubt that BD-ROM has more space than DVD9. There’s also no doubt that several games that were once thought to be impossible to fit on DVD9 nonetheless fit (Oblivion being a good example). To get a sense of the real situation, consider existing game sizes. Original Xbox 360 titles, for example, used an average of 3.2GB per disc in 2005, up some 77 percent from 2001. Meanwhile, existing games on the Xbox 360 use slightly more space, with NBA Live 06 taking up 4.5GB, and Condemned: Criminal Origins taking 3.9GB. That is, they’re roughly at half capacity. Furthermore, the argument that x times the resolution equals x times the data is without merit as an objective rule. There’s an excellent article at GamesFirst dealing with this very topic.” -ArsTechnica article

The author also makes the interesting point that with games being developed for both the Playstation 3 and Xbox 360 simultaneously, developers may limit game size to the lowest common denominator – the 360’s DVD9 format.

Check out the full ArsTechnica article here and the referenced GamesFirst article here

May 31, 2006 Posted by | Blu-Ray, Overpriced, PlayStation 3, Sony | 2 Comments

MICROSOFT TO RELEASE PORTABLE GAME CONSOLE?

An article over at Gamasutra takes a look at a report entitled “On the Future of Portable Game Consoles: Analysis & Forecasts” from the consulting firm, The Diffusion Group, which states that they predict that Microsoft will be entering the handheld game business sometime in 2007 or 2008 once they fully stabilize the console end of their business.

By piecing together that report with recent comments made by Bill Gates as well as the noticeable absence of J. Allard from the public scene since the Xbox 360 launch, it’s easy to further support the concept that Microsoft is at the very least looking into the possibility of entering the portable market. One thing I like about the supposed approach Microsoft would be taking this way is waiting until they can focus on the handheld entirely, rather than trying to fight two battles at once.

Check out the Gamasutra article here, and a Gamasutra article regarding Bill Gates earlier comments on the portable market here

May 31, 2006 Posted by | Bill Gates, Consulting, Handheld, Microsoft, Rumors | Leave a comment

HORIZONS: EMPIRE OF ISTARIA EXPANSION ANNOUNCED

Tulga Games has announced the first expansion for their mmog Horizons: Empire of Istaria. The expansion, tentatively titled “Horizons: Settlements” will be provided free via download to those who already have the game, as well as in a bundle with the original game for $19.99. I both beta tested Horizons and played it at launch, and I’ve got to say that I loved the game. To date, there still isn’t a game featuring as deep of a crafting system or a character class system as flexible as Horizons in my opinion.

I left the game because unfortunately, the folks behind it (Artifact Entertainment at the time) just didn’t have the cash on hand to properly maintain the game, and after awhile there was just a complete lack of content. A man can only kill “cursed wolves” for so long, you know? Anyway, it’s very nice to hear that there’s some hope for the game yet, and who knows, they may even get my subscription money again someday. Big thanks to drkphreakx for the tip. Click here for the press release.

May 30, 2006 Posted by | Expansion, Horizons, MMOG'S, PC Games | Leave a comment

EIDOS REMAKING THE FIRST TOMB RAIDER?

Kotaku is reporting that they’ve been tipped by an insider at Eidos Interactive that the company is working on a re-make of the original Tomb Raider for the PSP and perhaps the PS2. According to a quote attributed to the source over at Kotaku;

“Eidos/SCi are planning on celebrating Lara’s 10th birthday by releasing a remake of her original adventure. We are talking improved graphics, new moves, the lot. If there is time, the “new” game will feature a remake of both Tomb Raider and Tomb Raider II: The Dagger of Xian, but right now the developers are focusing on Lara Crofts first adventure.” – un-named source as per the Kotaku article

I was just thinking the other day that they really ought to update the original game as it’s certainly been long enough that it would in essence feel “new”. I’ll keep my fingers crossed that the rumor is true and that they do make a PS2 port, as the odds of me having a PSP anytime soon are pretty remote. Click here to head over to the Kotaku article.

May 30, 2006 Posted by | Eidos Interactive, Remake, Rumors, Tomb Raider | Leave a comment

INDIANA JONES AND THE FOUNTAIN OF YOUTH DEMO

No, it’s not the action game coming from LucasArts. The good folks of Screen7 are building a prequel to LucasArts graphic adventure game Indiana Jones and the Fate of Atlantis using Adventure Game Studio. Screen7 describes the demo for Fountain of Youth as follows;

“Join our hero in this 10 room playable demo, featuring beautiful & original artwork in an exotic new location! Using a new separate storyline to the full game but including some relevant facts, you discover the paths to the mysterious Fountain! Don’t forget – this is just a sample of what is to come. Look out for future demo updates!

EXPLORE the island of Bimini, MEET and INTERACT with friends and foes! Find out who’s there and exactly what they are up to!

The DEMO also includes original MIDI music, animated characters and a demonstration of the fighting engine. The full game will boast many further features. There are several puzzles to solve in the DEMO, but none of these will feature in the full game.” -Indiana Jones & the Fountain of Youth Website

Huge kudos to another company looking to keep the graphic adventure genre alive, though I’m a bit surprised LucasArts hasn’t come down on them with a 10 ton hammer yet. Click here to head over to the Indiana Jones & the Fountain of Youth website, here to check out Adventure Game Studio (Freeware) and take a look at some of the other games people have made using it. For those wondering, this was also the tool used by the now defunct LucasFan Games to create Maniac Mansion Deluxe.

May 30, 2006 Posted by | Free Games, Graphic Adventure, Homebrew, PC Games | Leave a comment

NO MAME32 V1.06.2 COMING

A post over at the official MAME32 forums by team member John Hardy states that the MAME32 team will not be releasing v.1.06.2 of the windows arcade emulator due to the large scale changes made in the latest command line version of MAME. They suggest continuing to use v1.06 or v.1.06.1 until the rendering system has been stabilized and they begin releasing updates again. Click here for the post in question.

May 29, 2006 Posted by | Arcade, Emulation, MAME | Leave a comment

GALACTIC CIVILIZATIONS II UPDATED

Stardock has released v1.2 (beta) of Galactic Civilizations II, and the update is a big one feature wise. As per the official Gal Civ 2 website;

“There is a pretty significant list of changes (see the link below) of what’s in there.  Everything from a modified battle system, updated AI, user interface enhancements, as well as support for modding with the starts of our example mod.” – Galactic Civilizations 2 website

While it is a beta update, and may have some “rough edges”, the full list of updates will probably be more than enough to make you load up Stardock Central and get your fix before the full version of the patch. Check out the full v1.2b1 change log here.

May 29, 2006 Posted by | Galactic Civilizations, Patch, PC Games, Stardock, Turn Based Strategy | Leave a comment

MEMORIAL DAY

I’d like to take the opportunity now to ask you to stop for at least a moment at some point today and give thanks in your own way to all those soldiers who have made the ultimate sacrifice for this nation. Whether it’s saying a prayer, observing a moment of silence or just raising a toast to the fallen, do not let their sacrifices be forgotten. It’s the least we can do.

“Let no vandalism of avarice or neglect, no ravages of time, testify to the present or to the coming generations, that we have forgotten, as a people, the cost of a free and undivided Republic.” General John A. Logan

May 29, 2006 Posted by | Announcements, Holiday | Leave a comment

MORE ON THE INFINIUM NAME CHANGE

While reading Gamasutra today, I came across the following little tidbit in one of their articles on Infinium Labs SEC filing regarding a request to change their corporate name. It would appear that in addition to changing the companies name, Infinium is also seeking shareholder approval to create and sell an additional 600 million shares of stock to further fund the company. The following statement from Infinium’s filing is quoted in the Gamasutra article;

“Our Board of Directors has unanimously approved, subject to stockholder approval, an amendment to our Certificate of Incorporation to increase the number of authorized shares of Common Stock from 600,000,000 to 1,200,000,000… The Board believes that the increase in authorized common shares would provide the Company greater flexibility with respect to the Company’s capital structure for such purposes as additional equity financing, and stock based acquisitions.” – Infinium SEC filing as noted by Gamasutra

Now call me crazy, but it would seem pretty convenient to change your name just before you offer a huge amount of stock to the public when your current corporate name is pretty much worthless and scandal ridden. It’s so much easier to slap a new name on this clunker and see how many more people you can sucker in.

Sure, most investors with knowledge of the industry or a good broker will know the real deal, but how many people will just hear that there’s a company called Phantom Entertainment that is trying to enter the “hot” video game market with a new game console, do a lookup and see a shiny new website that Infinium will probably put up that promises the moon, not see any negative reports about “Phantom Entertainment” and invest? Hell, it wouldn’t even surprise me if those scam stock spam e-mails suddenly started pushing Phantom Entertainment. It’s only speculation on my part for certain, and I’ll be the first to admit I don’t know much about the intricacies of investing, but that seems like a pretty plausible scenario to me.

Quite comically enough, a whois search for the domain name “phantomentertainment.com” shows that it is indeed owned by a George Townsend of Infinium Labs with the oh so professional contact e-mail of “goodhelpishard2find@hotmail.com”. We bet it is, George, we bet it is.

For the required linkage, check out Gamasutra’s article here, and our archived stories on Infinium here, here and here.

May 28, 2006 Posted by | Infinium, Lapboard, Phantom, Scam | Leave a comment

MEMORIAL DAY WEEKEND SALE AT OUTPOST.COM

The following Xbox 360 games are shown as being on sale for the memorial day weekend over at Outpost.com.

  • Burnout Revenge – Electronic Arts – $29.99
  • Madden NFL ’06 – Electronic Arts – $29.99
  • NBA Live ’06 – Electronic Arts – $29.99
  • FIFA ’06 – Electronic Arts – $29.99

If you’ve been wanting any of these titles and didn’t grab them when the $39.99 price drops were announced, now may just be the perfect time.

May 27, 2006 Posted by | Sale | Leave a comment

THE SCAM THAT KEEPS ON SCAMMING

Gamespot is reporting that the folks at Infinium Labs, “makers” of the Phantom game console and Phantom Lapboard are now attempting to change their name from Infinium Labs to Phantom Entertainment. For those unfamiliar with Infinium Labs who may be wondering why I’d put the word “makers” in quotes, since they announced the Phantom game console back in 2002, they have made absolutely nothing. The company seems to exist solely for the purpose of draining investors money and never having a thing to show for it. Quite amazingly, people continue to invest in the company. Perhaps Infinium figures if they change the name of the company, the stink won’t hit prospective victims noses as fast as it currently does. I guess they’ll soon be asking for a few more million dollars to blow as they try to figure out how to make a PC keyboard.

You’d think after they opened the books back in February and showed that for all the money they took in and squandered on everything but development of their product, there was still nothing to show for it, they would have just folded. Nope, not these guys, they’re here for the long haul. As listed by Infinium Labs in their SEC filing for the prospective name change;

“The Board of Directors believes that the name change would be in the best interests of the Company because the new name better reflects the long-term growth strategy of the Company.” -Infinium Labs SEC filing as reported by Gamespot

So… the long-term growth strategy of the company is better reflected by the word “Phantom”? – that sounds about right.

Check out our previous articles on Infinium Labs here and here, as well as the Gamespot article here. I still love how the Phantom console is displayed proudly on their homepage when they effectively cancelled the project to work on the Phantom Lapboard.

May 27, 2006 Posted by | Announcements, Infinium, Lapboard, Phantom, Scam | Leave a comment

PERFECT DARK ZERO DEMO UPDATE

Major Nelson has updated his blog entry regarding the multiplayer over Live aspect of the Perfect Dark Zero demo. As per the Major, the demo does in fact support multiplayer over Live. More specifically;

“Outpost, the story mode level included in the Demo, is playable co-op over Live. Plaza (a new map included in the upcoming DLC) is playable over Live in Team Killcount and Infection game types. (Bots are included in both game modes.) The disabled Live features are Leaderboards and Custom Match. Quick Match works for both game types” – Major Nelson

May 26, 2006 Posted by | Demo, Microsoft, Xbox 360, Xbox Live, Xbox Live Marketplace | Leave a comment

MAME V.106U2 RELEASED

The second intermediate version of MAME v.106 has been released on the public. If you like to use the intermediate updates, head over to Mamedev.org and get the new files. A word of caution though, the latest build starts an overhaul of MAME’s video system, and as a result there may be many bugs and broken games. Per the MAME what’s new file;

“IMPORTANT NOTE: The video system in this version has been completely upended and redesigned. The old video system is still the default; however, some features may be broken. These are not bug-worthy reports, as the old system will soon be deprecated. The new system can be compiled by setting the NEW_RENDER flag on in the makefile.

THE NEW SYSTEM IS STILL WORK-IN-PROGRESS! Apart from video card- related issues (like it doesn’t work on particular hardware or has an incorrect display), bugs are not being tracked at this time. There is already a laundry list of things that are broken at the top of render.c, and there are many other things that still need to be looked at.

In order to run the new video system with hardware acceleration, your machine will require DirectX 8 or later.” – MAME V.106U2 What’s New file

At this point, we’d like to once again suggest that you take the MAME development team’s advice and stick with V.106 proper unless you really want to test out the changes. Click here to see what’s new in this update.

May 26, 2006 Posted by | Arcade, Emulation, MAME | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Peripherals & Accessories, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Peripherals & Accessories, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Peripherals & Accessories, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Peripherals & Accessories, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Peripherals & Accessories, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Peripherals & Accessories, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

WIIMOTE TO SUPPORT MICROPHONE & VOIP?

Gamespot is reporting that Nintendo may have a few more tricks up it’s sleeve when it comes to the Wiimote. According to an article posted today, Nintendo has taken out the domain name “wiikaraoke.com” sparking rumors that in addition to there being a speaker built into the Wii‘s remote control, there will also be some type of microphone. From there, it’s only a short jump to the possibility that the Wii could offer Voice over IP features as well. To quote the Gamespot article;

“Besides karaoke games, the obvious application for a Wii-mote-mic would be a voice commands a la Nintendogs or Odama. However, some sites have gone one step further. A string of reports tracing back to a MegaGames.com article speculates that, with the Wii’s built-in wireless internet functionality, the Wii-mote could support voice-over IP. That would give it functionality like an Xbox Live headset and could allow it to be used like a phone. As Yanko notes, that would be a very big draw to non-gamers indeed.” – Gamespot

Click here to head on over to Gamespot and get the full story. The Wii saga certainly is getting more and more interesting.

May 26, 2006 Posted by | Nintendo, Rumors, Wii | Leave a comment

NINTENDO’S REGGIE FILS-AIME PROMOTED

Nintendo of America’s Vice President of Sales & Marketing and E3 showman Reggie Fils-Aime has been promoted to President and Chief Operating Officer of Nintendo of America. In addition to his new task of overseeing day to day operations at Nintendo of America, File-Aimes will continue to be directly in charge of the sales and marketing divisions. I’m sure we all wish Reggie the best in his new position and hope for his continued success in being about kicking ass, taking names and making games.

May 26, 2006 Posted by | Corporate Shuffle, Nintendo, Reggie Fils-Aime | Leave a comment

MAJOR UPDATE COMING SOON TO XBOX 360 DASHBOARD

Kotaku has gotten a scoop from Microsoft on the features in the upcoming Xbox 360 Dashboard update due to hit sometime next week. The biggest things to note in the update are;

  1. The much desired Background Download Manager will finally be released, freeing your 360 to do tasks other than multiplayer gaming while a Live Marketplace download is in progress.
  2. You will now be able to specify if you want your Xbox 360 to boot either the media in the drive or directly to the dashboard at startup.
  3. A general reorganizing of the layout of the Live Marketplace.
  4. The download is a Xbox 360 firmware update, so you do not need a hard drive to obtain it. Just speculation on my part, but I’m quite sure there’s also something in there to kill that Xbox 360 backup game hack.

Beyond those items, there will also be enhancements made to the systems for DVD playback and photo viewing, support for the Xbox 360 Vision camera and new friends list features. Click here for the full article from Kotaku.

May 26, 2006 Posted by | Dashboard Update, Microsoft, Xbox 360 | Leave a comment

PERFECT DARK ZERO DEMO NOW AVAILABLE

In his blog, Xbox Live’s Major Nelson has advised that a demo of Perfect Dark Zero is now available in the Xbox Live Marketplace. The demo features both single player and co-op modes, but does not support multiplayer games via Xbox Live.

May 25, 2006 Posted by | Demo, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

SONY DENIES “NO USED GAMES” RUMOR

Eurogamer has published a response by Jennie Kong, a Sony UK spokesperson stating that the rumor about Sony looking to restrict the sale of used games is false. To quote the Eurogamer article;

“However, a Sony Computer Entertainment UK spokesperson today outright denied that any such message had been conveyed to retailers – telling GI.biz that following conversations with the firm’s European parent company, neither division has “any knowledge” of such a strategy. “We have definitely not been communicating that,” UK spokesperson Jennie Kong confirmed. “It’s false speculation. We don’t have any further knowledge about this topic – either officially or unofficially, to be frank.”” – Eurogamer Article.

So there you have it folks, Sony goes on the record with more than the regular “We don’t comment on rumors” statement and flatly denies the story. From the way the statement from Ms. Kong is worded, it almost sounds like Sony is beginning to get a little tired of the constant negative rumors surrounding the console. Click here to head over to the Eurogamer article.

May 25, 2006 Posted by | PlayStation 3, Rumors, Sony | Leave a comment

NINTENDO SAYS WII WILL NOT BE ABOVE $250

Kotaku is reporting that at their press conference for fiscal year 2005, a reporter asked Nintendo what the price of the Wii console would be. While Nintendo stated that they would not be announcing a price or release date until a later date, they added that there were no plans to price the console for over 25,000 Yen (approximately $222 U.S.). Nintendo also added that they expected to sell 6 million Wii consoles and 17 million Wii games by March of 2007. Click here to head over to Kotaku for all the pertinent details.

UPDATE 1: It now appears that Nintendo has further clarified the matter by stating that the Wii will not exceed 25,000 Yen in Japan or $250 in the United States. We’ve corrected the headline to this story accordingly.

May 25, 2006 Posted by | Announcements, Nintendo, Wii | Leave a comment

HALF LIFE 2: EPISODE ONE GOES GOLD

Gamespot is reporting that Valve has announced that the much anticipated expansion to Half Life 2, the colorfully named, Half Life 2: Episode One has finally gone gold and will be shipping on June 1st. As if that wasn’t enough news to make Half Life fanatics jump for joy, they also gave a rough figure of “later this year” for the expected release of the Half Life 2: Episode Two expansion, and confirmed the existence of Half Life 2: Episode Three for a Holiday 2007 release. I bet they agonized for weeks over what to call each expansion… “do we call it, four even though it’s the third?”, etc. Insert your own Holy Hand Grenade of Antioch joke here.

Half Life 2: Episode One will retail for $19.99 via both Valve’s Steam download service and in retail box form distributed by Electronic Arts. Most interestingly, Episode One will not require buyers to own Half Life 2. Gamespot summed up the situation in Episode One this way;

“Episode One will be rated M for Mature due to sci-fi violence. However, unlike most expansions, it does not require the original game to play. That may be because the game goes outside City 17, the setting of much of Half-Life 2, to follow hero Gordon Freeman and supporting heroine Alyx, who plays a more prominent role this time around.” – Gamespot

Definitely a good news day for Half-Life 2 addicts everywhere. Click here to head over to the Gamespot article to get all the juicy details.

May 25, 2006 Posted by | Demo, Half-Life, PC Games, Valve | Leave a comment

GAMES RADAR AT IT AGAIN – NO USED GAMES ON PLAYSTATION 3?

U.K. rumor-monger Games Radar, the same people who brought you the false “No wireless controller support for the 20gig PS3” story, have now resurrected the “No Used Games” on Playstation 3 rumor. The original rumor was based upon a technology patent Sony had taken out that would restrict software to the original machine it was purchased on. This time, the rumor as per Games Radar is the following;

High street games shops have been told by Sony that there will be no PS3 pre-owned sections in their stores as it will be illegal for customers to sell any next-gen PlayStation games that they’ve bought, retail sources have revealed to GamesRadar.

It seems that Sony is planning to adopt a licensing system that will mean gamers won’t own the PS3 titles that they’ve paid money for. Instead, they will only be purchasing the licence to play the game and that the software itself will still be Sony property – meaning that the disc won’t be the customer’s to sell. -Games Radar

Beyond the many legal issues a scheme like that would invariably bring up, based on the wild nature of the rumor, the fact that it’s source is completely anonymous and the past history of Games Radar in terms of stories like this, and you’ll probably come to the same conclusion that I have – until I see something official from a solid source, I consider it false. This is just my opinion, but something here smells not only rotten, but reeks of a publicity stunt – and based on the server overload at Games Radar right now, I’d say it’s working.

Click here if you must for the Games Radar article, and then wash your hands. If you’re really concerned, click here for the older rumor as summed up by Gamespot. Stay tuned as we specifically don’t follow this story. Thanks to JG for the heads up on this one.

May 24, 2006 Posted by | PlayStation 3, Rumors, Sony | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Yesterday we mentioned that a PC demo for Eidos Interactive’s Hitman: Blood Money was made available. In his blog today, Xbox Live’s Major Nelson reported that the Xbox 360 version of the demo is now available in the Xbox Live Marketplace. The demo weighs in at 783mb, so plan your download accordingly. Hopefully the “Active Download” update for Live will be coming soon so you won’t have to plan your day around downloading large chunks of content.

May 24, 2006 Posted by | Demo, Eidos Interactive, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 GAME PRICE DROPS

News from around the web shows several Xbox 360 games getting price drops coming into the Memorial Day weekend. Here’s a quick list;

Burnout Revenge – Electronic Arts – $39.99
Madden NFL 06 – Electronic Arts – $39.99
NBA Live ’06 – Electronic Arts – $39.99
FIFA Soccer ’06 – Electronic Arts – $39.99
Tiger Woods PGA Tour ’06 – Electronic Arts – $39.99
King Kong – Ubisoft – $39.99
The Outfit – THQ – $39.99

So there you have it, if any of those titles have been on your want list for awhile, now may be the time to pick them up.

May 24, 2006 Posted by | Microsoft, Price Drop, Xbox 360 | Leave a comment

ANOTHER WII FEATURE REVEALED?

CNN Money has posted an interview with Shigeru Miyamoto of Nintendo in which they discuss the Wii, Miyamoto’s reaction to the name, and what could very well be another surprise feature of the console. While discussing Sony following Nintendo’s lead with the motion sensor, they hint at another feature of the console, personalized gamer images.

“The game was Wii Tennis – but instead of using generic character models, the onscreen faces in this match were caricatures of Miyamoto, Iwata and Fils-Aime (the contest winner did not have a personalized character). At the time, it seemed like a visual in-joke for conference attendees, but Miyamoto said the Wii might be able to create those personalized visages for players and their family members.” – CNN Money

When I first saw the caricatures of Miyamoto, Fils-Aime and Iwata in the press conference, I figured it was done specifically for the demonstration and wasn’t indicative of a new feature. From what I saw, I would assume it will be more akin to creating a virtual avatar who resembles you as opposed to digitizing your actual likeness. Either way, it could be a very cool personalization feature for many of the Wii games. Click Here to head over to the CNN Money article.

May 24, 2006 Posted by | Interview, Nintendo, Shigeru Miyamoto, Wii | Leave a comment

POSSIBLE GOOD NEWS FOR SONY ON THE HDMI FRONT

Ars Technica is reporting that according to a german website, Spiegel Online, Hollywood and the major electronics manufacturers have come to an unofficial agreement to not implement the Image Constraint Technology (ICT) that has caused much of the stir surrounding the lower end, non HDMI equipped Playstation 3 until 2010 or 2012.

For those unfamiliar with it, in short, the ICT would downgrade any HD video signal in either a Blu-Ray or HD-DVD player from 1080p or 720p to 540p on non-HDMI equipped televisions and monitors. While this move is certainly welcome, the report mentions that the hollywood studios are not happy with the arrangement, and since the deal is unofficial, could renege at any time. To quote the Ars Technica article;

“If indeed there is an “agreement” of sorts between companies like Microsoft and Sony and the studios (including Sony’s own entertainment interests), this could certainly help to explain why these consoles are shipping today without HDMI support. But such unofficial agreements are gentlemanly in nature: at any time, all bets could be off.” -Ars Technica

If it turns out to be true, and manufacturers can convince people that the deal won’t fall apart at any moment, Sony could be hearing a lot less grief on the Playstation 3. Click here to head over to the Ars Technica article.

May 24, 2006 Posted by | Microsoft, PlayStation 3, Sony, Xbox 360 | Leave a comment

MICROSOFT: NO 360 PRICE DROP THIS HOLIDAY

Next Generation is reporting that Microsoft responded to the rampant rumors of a holiday price cut on the Xbox 360 with the following statement;

“We have no plans to make any price adjustment. Xbox 360 is a great value proposition.” -Microsoft Spokesperson

While I’m certain everyone would welcome a price drop on the 360, the response from Microsoft while short, is a step above the usual “we don’t comment on rumors and speculation” they usually give out. I’d be willing to believe Microsoft may have been contemplating a price cut prior to E3, but after the Sony price announcement Microsoft really doesn’t need to make any moves. They’ve got a nice head start, they’re still losing money on the hardware, they’re competitively priced and most importantly, they’ve got Gears of War riding into the holidays. What more could you ask for?

Click here to head over to the Next Generation tidbit and here to head over to the official Gears of War site. Can you tell I’m psyched about letting Marcus Fenix loose on my 360?

May 23, 2006 Posted by | Microsoft, Price Drop, Xbox 360 | Leave a comment

RONDO OF BLOOD PC PORT PROJECT

The folks over at PCEngineFX.com have unveiled a working build of the classic PCEngine SuperCD game Demon Castle Dracula X: Rondo of Blood. Not to be confused with the lackluster SNES Castlevania: Dracula X, this version aims to recreate all the things that made the original, unreleased in the U.S. game, special. This is the first full public build of the homebrew, so keep in mind there are still a lot of bugs to be worked out. Click here to head on over to PCEngineFX’s Dracula X PC Port page.

May 23, 2006 Posted by | Castlevania, Homebrew, Konami, PC Games | 1 Comment

HITMAN: BLOOD MONEY PC DEMO NOW AVAILABLE

Agent 47 will be back in Hitman: Blood Money, the fourth installment of the Hitman series, and Eidos has set up a PC demo of the game for your enjoyment. This time around it seems someone is bumping off his fellow assassins and unless he can find out what’s going on, he may very well be next. Hilarity ensues. Okay, maybe not but it just seemed like the thing to type at the time.

I’ll admit to not having played the previous Hitman games all that much as I’m not really big on stealth games, but a new demo is always worth a look. Head on over to your favorite download site such as Fileplanet, Fileshack or Gamespot to get it.

May 23, 2006 Posted by | Demo, Eidos Interactive, Hitman, PC Games | Leave a comment

HALO 3 MULTIPLAYER IN TESTING & THE BUNGIE WAAHMBULANCE

I’ve been seeing reports all over the place that in a news clip over at Bungie.net, Bungie let loose the information that the multiplayer part of Halo 3 is already undergoing in-house testing. Well, that certainly is exciting news and I’d love to bring you the particulars, but I wasn’t able to find the article everyone was referring to over there. So for more information on that, check out the articles over at Gamespot and Kotaku.

What I did find however, was The Bungie Waaahmbulance, a great post by Bungie’s resident “Content Monkey” Frankie regarding the letters they’ve gotten from people who were banned for cheating. Nothing says funny in my book better than some kid trying to explain how he’s innocent of cheating while not only implicating himself, but sounding like a complete idiot in the process. See wonderful quotes such as;

  • ” If none of these accusation are settle, you may be hearing from a lot of complaints. Some may be said by lawyers.”
  • “the only way they think I could have been banned permanently on my first ban is because I commited a Major Offense. I dont understand, I admit that I have had cheaters on my team, but Ive never cheated more then 8 times that I can remember, Not even close.”
  • “Can you guys at least just make the suspension for (name deleted) for like a month or two. I only want it to be a couple months because this is the third twelve month account that i have bought. It is killing me to keep using money for something that i can’t trust.”
  • “Please! I’ll destroy my mods. i’ll snich on some people that r getting away with mods on matchmaking! Just PLEASE appeal my ban. i want to play matchmaking again. i want to be clean for the arrival of Halo 3! c’mon! i didn’t know what i was getting into when i got mods from my friend”

I swear, some of the responses rank right up there with The Acts of Gord, which if you liked this little bit, you’ll absolutely LOVE. Besides, if you don’t check it out, you could be hearing from a lot of complaints. Some may even be said by lawyers!

Check out the Gamespot article here, the Kotaku article here, The Bungie Waahmbulance here and the Acts of Gord here. *whew, that’s a lot of links!*

May 23, 2006 Posted by | Acts of Gord, Bungie, Fun Stuff, Halo, Waahmbulance, Xbox 360, Xbox Live | 1 Comment