A demo of Capcom's Devil May Cry 4 for the PlayStation 3 is now available for download via the PlayStation Store. Download size is approximately 640MB.
- Devil May Cry 4 – Official website
A demo of Capcom's Devil May Cry 4 for the Xbox 360 is now available for download in all regions via the Xbox Live Marketplace. Download size is approximately 613MB.
Please note: As of late November 2007, it appears that Microsoft has re-instituted the one week wait before free content becomes available to Xbox Live Silver members. As such, if you're not an Xbox Live Gold member, this demo most likely won't be available for download until sometime next week.
A demo of Capcom's Devil May Cry 4 for the PlayStation 3 is now available for download via the PlayStation Store. Download size is approximately 640MB.
Well gang, today Capcom dropped the bomb we’ve all been hearing about for the last few months – Devil May Cry 4 will be going multiplatform. According to a press release posted over at Capcom’s Japanese website, the company has made the decision to bring versions of DMC4 to the Xbox 360 and PC in addition to the already announced PlayStation 3 version;
"Capcom Co., Ltd., a world-wide leader in the gaming industry, is proud to announce the development of “Devil May Cry 4” for the PLAYSTATION®3, Xbox 360™ and PC platforms.
”Devil May Cry” is a series of popular, stylish action games, with a cast of unforgettable characters. Since the release of the original “Devil May Cry” in 2001, the series has shipped 6,800,000 copies as of December 31st, 2006, proudly making it one of Capcom’s flagship titles. The series appeal is not limited to games; an animated TV series to be broadcast on Japan’s WOWOW network is slated to air Spring 2007. The latest iteration, “Devil May Cry 4” will take advantage of each platform’s hardware strengths to achieve the most stunning visuals in the series to date, and the introduction of a mysterious new protagonist will keep the action fast and fresh. Even before its release, “Devil May Cry 4” has been met with tremendous anticipation, as fans patiently endured long lines at TOKYO GAME SHOW 2006 for the chance to play the demo. “Devil May Cry 4” will be released simultaneously for the PLAYSTATION®3 and Xbox 360™ platforms." – Capcom Japan press release
This one has certainly got to sting for the folks over at Sony as the Devil May Cry series has always been a staple of the PlayStation diet, and seeing it head to other platforms is an indicator that Capcom is either losing faith in the PlayStation 3, making some serious money with their Xbox 360 releases or finding that next-generation game development is simply so expensive that without a large-scale industry leader, they need to recoup every possible dollar spent on development that they can.
While I was preparing this post, Tenwyn over at the Gamer’s Lounge forums posted a link to this story over at PS3Fanboy that seemed to have a different wording for the above release. After a little bit of digging around the internet and the usual haunts, it would appear that Capcom USA has issued a press release that explains the situation in a little more detail;
"”Capcom is committed to making its titles available to as wide an audience as possible, and has been building its technology base to meet that goal,” said Mark Beaumont, executive vice president, officer and head of Capcom consumer software publishing in the Americas and Europe. “This announcement means that PS3, Xbox 360 and PC owners worldwide will be able to experience the latest installment of one of Capcom’s pillar franchises.”" – Capcom USA press release
As you can see, it’s pretty much the same story given in the Japanese release with the addition of the information about Capcom adapting it’s development process to be more friendly in terms of making multiple versions of a title. If you remember, last year Capcom had mentioned several times that they were taking this type of an approach as it would allow them to do most of the work in developing a game on a "generic" base which they could then refine for release on different consoles. It’s really a smart strategy when you consider that this generation of consoles wars is going to run a lot closer than the last few have.
Those of you interested in the full text of the Capcom USA press release should check out this post over at Kotaku as the information has yet to be added to Capcom’s U.S. website.