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XBOX LIVE ARCADE UPDATE: SENSIBLE WORLD OF SOCCER AVAILABLE AGAIN

Just an update to a previous story – According to Xbox Live Director of Programming Larry "Major Nelson" Hyrb, the problems with Sensible World of Soccer have been corrected and the game is once again available for purchase via the Xbox Live Marketplace.

Those of you who purchased the problematic version of the game should delete it from your hard drive and download the corrected version (at no additional charge).

December 23, 2007 Posted by | Major Nelson, Sports, Update, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – EVERY EXTEND EXTRA EXTREME & SPEEDBALL 2: BRUTAL DELUXE

Welcome to another edition of Xbox Live Arcade Wednesdays. This week, Microsoft is giving Xbox 360 owners another double dose of action with the releases of Every Extend Extra Extreme and Speedball 2: Brutal Deluxe, so let’s get right to it and take a look at our two contestants…

Every Extend Extra Extreme is the latest iteration in the Every Extend series, and promises to provide players with more of the music-based, chain-blasting action fans of the previous games have come to expect. One perk found in the Xbox 360 version will be the ability to stream your own music to the 360 for use in the game, which should add a great deal of variety depending on what kind of music you choose to use.

For those of you who are completely lost at this point, let me explain… Every Extend Extra Extreme is a game where the actual frequency of enemies and the timing of the combos players can make is controlled by the music being played in the game. The premise is simple – players sacrifice their onscreen avatar by crashing into the enemies on screen, thereby setting off a chain reaction of explosions that generate their score. Naturally, the longer and more complex the chain reaction is, the more points the player scores.

If you’re still confused, my advice is to try the demo available in the Xbox Live Marketplace or download Every Extend, the original freeware game, for your PC to see if this is a game worth your 800 points ($10).

Title: Every Extend Extra Extreme
Developer: Q Entertainment Inc.
Publisher: Q Entertainment Inc.
Genre: Xbox Live Arcade
Release Date: 10/17/07
Console: Xbox 360
Players: 1
Full Game: 800 points ($10)
Rating: Not available
Demo?: Yes

From the Xbox.com product description;

"The latest creation by Q Entertainment, EVERY EXTEND EXTRA EXTREME (E4) is a unique action-packed shooter. Time your self-destruction perfectly, create chain reactions by exploding enemies, and extend the game life. Enjoy a trippy, trancey clubbing experience through the combination of highly addictive gameplay, music, and sharp visuals. E4 features five exciting game modes as you collect bonus items and detonate your craft to the beat to multiply your scores.

  • Wildly fun gameplay: Unique, fun, addictive gameplay mixed with hip and cool original music offers a club-like experience in the living room.
  • Next-gen challenge and graphics: Outrageous visuals and high-quality sound add to the richness of the gameplay. There are a hundred times more enemies, a hundred times more chain reactions, and a stylish collection of newly designed visualizers all exploding in high definition with 5.1 surround sound support.
  • Multiple game modes: Play E4 The Game Unlimited, a reverse action-shooter where the goal is to self-destruct, create large chain reactions of explosions by defeating enemies, and extend the life of the game by collecting the items they leave behind. Other game modes include E4 The Game Limited, that challenges with a Time Attack version of the main mode. Take on R4 The Revenge, a genuine shooter with up to 100 stages. And go head to head in H4 Versus Live, against other players on Xbox LIVE®.
  • Your own music: Add your own music in the S4 Wiz Ur Muzik mode. Enjoy a customized E4 gameplay experience by adding your own tracks and playing to your favorite music." – Xbox.com

If Every Extend Extra Extreme didn’t sound like your kind of game, then perhaps Speedball 2: Brutal Deluxe, a remake of the 1991 game of the same name, will be more to your liking.

Speedball 2: Brutal Deluxe is a futuristic sports game where players in an enclosed arena attempt to score by throwing a ball into their opponent’s goal. Those are the entire set of rules – how your team does that is entirely up to them, meaning that violence is sure to ensue. I don’t have much first-hand knowledge of this game, so I’m going to highly recommend that you try the demo before shelling out the required 800 points ($10) to purchase this one.

Title: Speedball 2: Brutal Deluxe
Developer: The Bitmap Brothers
Publisher: Empire Interactive, LTD.
Genre: Xbox Live Arcade
Release Date: 10/17/07
Console: Xbox 360
Players: 1-2
Full Game: 800 points ($10)
Rating: E (Everyone) Mild Violence
Demo?: Yes

From the Xbox.com product description;

"In the year 2326, rival gangs form an ultra-violent streetsports league called Speedball to settle their deadly disputes. Get your steel ball into the opponent’s goal. That’s it, there are no other rules, and anything goes. The sport becomes quite popular, but it is also extremely dangerous. Ten years later, Speedball becomes the national sport with sponsors, professional teams, and insanely brutal action.

Now, the Bitmap Brothers and Empire Interactive bring you the legendary futuristic sports game Speedball™ 2: Brutal Deluxe completely remastered for Xbox LIVE® Arcade. Play the fast-paced and utterly brutal game with its classic 2-D graphics, or go full on with the new super-enhanced high definition 3-D visuals. Smash your way to the top of the league in the solo game or go head to head locally or on Xbox LIVE. The game features 32 teams, 4 leagues, cup and knockout competitions, team enhancements, management and training options, and Ranked Preset or Ranked Career games.

  • Updated classic: Speedball 2: Brutal Deluxe brings you both the original version with its violently fast action and 2-D graphics, and the exciting new high-def enhanced 3-D graphics for players and arenas.
  • Multiplayer mode: Win as many professional matches as you can, join the upper leagues, and unlock new content in the online store. Play locally or on Xbox LIVE. Compete head to head in friendly or ranked matches.
  • Expanded gameplay: The solo game includes 32 teams, league championship, cup and knockout competitions.
  • Management options: Use your management skills to train your players or buy star players as you mount your challenge for the championship." – Xbox.com

As for last week’s Live Arcade titles, I can sum it up pretty shortly with the following statements… If you don’t already own Puzzle Quest: Challenge of the Warlords for another system, you really owe it to yourself to pick it up for the Live Arcade – it’s every bit as addictive as it’s handheld cousins. As for Yaris, it’s a very rare thing for me to say that a free game isn’t worth the time to download, but Yaris accomplishes that feat quite well. It just isn’t even worth the hard drive space it occupies.

October 17, 2007 Posted by | Arcade, Sports, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – EVERY EXTEND EXTRA EXTREME & SPEEDBALL 2: BRUTAL DELUXE

Welcome to another edition of Xbox Live Arcade Wednesdays. This week, Microsoft is giving Xbox 360 owners another double dose of action with the releases of Every Extend Extra Extreme and Speedball 2: Brutal Deluxe, so let’s get right to it and take a look at our two contestants…

Every Extend Extra Extreme is the latest iteration in the Every Extend series, and promises to provide players with more of the music-based, chain-blasting action fans of the previous games have come to expect. One perk found in the Xbox 360 version will be the ability to stream your own music to the 360 for use in the game, which should add a great deal of variety depending on what kind of music you choose to use.

For those of you who are completely lost at this point, let me explain… Every Extend Extra Extreme is a game where the actual frequency of enemies and the timing of the combos players can make is controlled by the music being played in the game. The premise is simple – players sacrifice their onscreen avatar by crashing into the enemies on screen, thereby setting off a chain reaction of explosions that generate their score. Naturally, the longer and more complex the chain reaction is, the more points the player scores.

If you’re still confused, my advice is to try the demo available in the Xbox Live Marketplace or download Every Extend, the original freeware game, for your PC to see if this is a game worth your 800 points ($10).

Title: Every Extend Extra Extreme
Developer: Q Entertainment Inc.
Publisher: Q Entertainment Inc.
Genre: Xbox Live Arcade
Release Date: 10/17/07
Console: Xbox 360
Players: 1
Full Game: 800 points ($10)
Rating: Not available
Demo?: Yes

From the Xbox.com product description;

"The latest creation by Q Entertainment, EVERY EXTEND EXTRA EXTREME (E4) is a unique action-packed shooter. Time your self-destruction perfectly, create chain reactions by exploding enemies, and extend the game life. Enjoy a trippy, trancey clubbing experience through the combination of highly addictive gameplay, music, and sharp visuals. E4 features five exciting game modes as you collect bonus items and detonate your craft to the beat to multiply your scores.

  • Wildly fun gameplay: Unique, fun, addictive gameplay mixed with hip and cool original music offers a club-like experience in the living room.
  • Next-gen challenge and graphics: Outrageous visuals and high-quality sound add to the richness of the gameplay. There are a hundred times more enemies, a hundred times more chain reactions, and a stylish collection of newly designed visualizers all exploding in high definition with 5.1 surround sound support.
  • Multiple game modes: Play E4 The Game Unlimited, a reverse action-shooter where the goal is to self-destruct, create large chain reactions of explosions by defeating enemies, and extend the life of the game by collecting the items they leave behind. Other game modes include E4 The Game Limited, that challenges with a Time Attack version of the main mode. Take on R4 The Revenge, a genuine shooter with up to 100 stages. And go head to head in H4 Versus Live, against other players on Xbox LIVE®.
  • Your own music: Add your own music in the S4 Wiz Ur Muzik mode. Enjoy a customized E4 gameplay experience by adding your own tracks and playing to your favorite music." – Xbox.com

If Every Extend Extra Extreme didn’t sound like your kind of game, then perhaps Speedball 2: Brutal Deluxe, a remake of the 1991 game of the same name, will be more to your liking.

Speedball 2: Brutal Deluxe is a futuristic sports game where players in an enclosed arena attempt to score by throwing a ball into their opponent’s goal. Those are the entire set of rules – how your team does that is entirely up to them, meaning that violence is sure to ensue. I don’t have much first-hand knowledge of this game, so I’m going to highly recommend that you try the demo before shelling out the required 800 points ($10) to purchase this one.

Title: Speedball 2: Brutal Deluxe
Developer: The Bitmap Brothers
Publisher: Empire Interactive, LTD.
Genre: Xbox Live Arcade
Release Date: 10/17/07
Console: Xbox 360
Players: 1-2
Full Game: 800 points ($10)
Rating: E (Everyone) Mild Violence
Demo?: Yes

From the Xbox.com product description;

"In the year 2326, rival gangs form an ultra-violent streetsports league called Speedball to settle their deadly disputes. Get your steel ball into the opponent’s goal. That’s it, there are no other rules, and anything goes. The sport becomes quite popular, but it is also extremely dangerous. Ten years later, Speedball becomes the national sport with sponsors, professional teams, and insanely brutal action.

Now, the Bitmap Brothers and Empire Interactive bring you the legendary futuristic sports game Speedball™ 2: Brutal Deluxe completely remastered for Xbox LIVE® Arcade. Play the fast-paced and utterly brutal game with its classic 2-D graphics, or go full on with the new super-enhanced high definition 3-D visuals. Smash your way to the top of the league in the solo game or go head to head locally or on Xbox LIVE. The game features 32 teams, 4 leagues, cup and knockout competitions, team enhancements, management and training options, and Ranked Preset or Ranked Career games.

  • Updated classic: Speedball 2: Brutal Deluxe brings you both the original version with its violently fast action and 2-D graphics, and the exciting new high-def enhanced 3-D graphics for players and arenas.
  • Multiplayer mode: Win as many professional matches as you can, join the upper leagues, and unlock new content in the online store. Play locally or on Xbox LIVE. Compete head to head in friendly or ranked matches.
  • Expanded gameplay: The solo game includes 32 teams, league championship, cup and knockout competitions.
  • Management options: Use your management skills to train your players or buy star players as you mount your challenge for the championship." – Xbox.com

As for last week’s Live Arcade titles, I can sum it up pretty shortly with the following statements… If you don’t already own Puzzle Quest: Challenge of the Warlords for another system, you really owe it to yourself to pick it up for the Live Arcade – it’s every bit as addictive as it’s handheld cousins. As for Yaris, it’s a very rare thing for me to say that a free game isn’t worth the time to download, but Yaris accomplishes that feat quite well. It just isn’t even worth the hard drive space it occupies.

October 17, 2007 Posted by | Arcade, Sports, Xbox 360, Xbox Live Arcade | 1 Comment

XBOX LIVE ARCADE WEDNESDAYS – EVERY EXTEND EXTRA EXTREME & SPEEDBALL 2: BRUTAL DELUXE

Welcome to another edition of Xbox Live Arcade Wednesdays. This week, Microsoft is giving Xbox 360 owners another double dose of action with the releases of Every Extend Extra Extreme and Speedball 2: Brutal Deluxe, so let’s get right to it and take a look at our two contestants…

Every Extend Extra Extreme is the latest iteration in the Every Extend series, and promises to provide players with more of the music-based, chain-blasting action fans of the previous games have come to expect. One perk found in the Xbox 360 version will be the ability to stream your own music to the 360 for use in the game, which should add a great deal of variety depending on what kind of music you choose to use.

For those of you who are completely lost at this point, let me explain… Every Extend Extra Extreme is a game where the actual frequency of enemies and the timing of the combos players can make is controlled by the music being played in the game. The premise is simple – players sacrifice their onscreen avatar by crashing into the enemies on screen, thereby setting off a chain reaction of explosions that generate their score. Naturally, the longer and more complex the chain reaction is, the more points the player scores.

If you’re still confused, my advice is to try the demo available in the Xbox Live Marketplace or download Every Extend, the original freeware game, for your PC to see if this is a game worth your 800 points ($10).

Title: Every Extend Extra Extreme
Developer: Q Entertainment Inc.
Publisher: Q Entertainment Inc.
Genre: Xbox Live Arcade
Release Date: 10/17/07
Console: Xbox 360
Players: 1
Full Game: 800 points ($10)
Rating: Not available
Demo?: Yes

From the Xbox.com product description;

"The latest creation by Q Entertainment, EVERY EXTEND EXTRA EXTREME (E4) is a unique action-packed shooter. Time your self-destruction perfectly, create chain reactions by exploding enemies, and extend the game life. Enjoy a trippy, trancey clubbing experience through the combination of highly addictive gameplay, music, and sharp visuals. E4 features five exciting game modes as you collect bonus items and detonate your craft to the beat to multiply your scores.

  • Wildly fun gameplay: Unique, fun, addictive gameplay mixed with hip and cool original music offers a club-like experience in the living room.
  • Next-gen challenge and graphics: Outrageous visuals and high-quality sound add to the richness of the gameplay. There are a hundred times more enemies, a hundred times more chain reactions, and a stylish collection of newly designed visualizers all exploding in high definition with 5.1 surround sound support.
  • Multiple game modes: Play E4 The Game Unlimited, a reverse action-shooter where the goal is to self-destruct, create large chain reactions of explosions by defeating enemies, and extend the life of the game by collecting the items they leave behind. Other game modes include E4 The Game Limited, that challenges with a Time Attack version of the main mode. Take on R4 The Revenge, a genuine shooter with up to 100 stages. And go head to head in H4 Versus Live, against other players on Xbox LIVE®.
  • Your own music: Add your own music in the S4 Wiz Ur Muzik mode. Enjoy a customized E4 gameplay experience by adding your own tracks and playing to your favorite music." – Xbox.com

If Every Extend Extra Extreme didn’t sound like your kind of game, then perhaps Speedball 2: Brutal Deluxe, a remake of the 1991 game of the same name, will be more to your liking.

Speedball 2: Brutal Deluxe is a futuristic sports game where players in an enclosed arena attempt to score by throwing a ball into their opponent’s goal. Those are the entire set of rules – how your team does that is entirely up to them, meaning that violence is sure to ensue. I don’t have much first-hand knowledge of this game, so I’m going to highly recommend that you try the demo before shelling out the required 800 points ($10) to purchase this one.

Title: Speedball 2: Brutal Deluxe
Developer: The Bitmap Brothers
Publisher: Empire Interactive, LTD.
Genre: Xbox Live Arcade
Release Date: 10/17/07
Console: Xbox 360
Players: 1-2
Full Game: 800 points ($10)
Rating: E (Everyone) Mild Violence
Demo?: Yes

From the Xbox.com product description;

"In the year 2326, rival gangs form an ultra-violent streetsports league called Speedball to settle their deadly disputes. Get your steel ball into the opponent’s goal. That’s it, there are no other rules, and anything goes. The sport becomes quite popular, but it is also extremely dangerous. Ten years later, Speedball becomes the national sport with sponsors, professional teams, and insanely brutal action.

Now, the Bitmap Brothers and Empire Interactive bring you the legendary futuristic sports game Speedball™ 2: Brutal Deluxe completely remastered for Xbox LIVE® Arcade. Play the fast-paced and utterly brutal game with its classic 2-D graphics, or go full on with the new super-enhanced high definition 3-D visuals. Smash your way to the top of the league in the solo game or go head to head locally or on Xbox LIVE. The game features 32 teams, 4 leagues, cup and knockout competitions, team enhancements, management and training options, and Ranked Preset or Ranked Career games.

  • Updated classic: Speedball 2: Brutal Deluxe brings you both the original version with its violently fast action and 2-D graphics, and the exciting new high-def enhanced 3-D graphics for players and arenas.
  • Multiplayer mode: Win as many professional matches as you can, join the upper leagues, and unlock new content in the online store. Play locally or on Xbox LIVE. Compete head to head in friendly or ranked matches.
  • Expanded gameplay: The solo game includes 32 teams, league championship, cup and knockout competitions.
  • Management options: Use your management skills to train your players or buy star players as you mount your challenge for the championship." – Xbox.com

As for last week’s Live Arcade titles, I can sum it up pretty shortly with the following statements… If you don’t already own Puzzle Quest: Challenge of the Warlords for another system, you really owe it to yourself to pick it up for the Live Arcade – it’s every bit as addictive as it’s handheld cousins. As for Yaris, it’s a very rare thing for me to say that a free game isn’t worth the time to download, but Yaris accomplishes that feat quite well. It just isn’t even worth the hard drive space it occupies.

October 17, 2007 Posted by | Arcade, Sports, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – EVERY EXTEND EXTRA EXTREME & SPEEDBALL 2: BRUTAL DELUXE

Welcome to another edition of Xbox Live Arcade Wednesdays. This week, Microsoft is giving Xbox 360 owners another double dose of action with the releases of Every Extend Extra Extreme and Speedball 2: Brutal Deluxe, so let’s get right to it and take a look at our two contestants…

Every Extend Extra Extreme is the latest iteration in the Every Extend series, and promises to provide players with more of the music-based, chain-blasting action fans of the previous games have come to expect. One perk found in the Xbox 360 version will be the ability to stream your own music to the 360 for use in the game, which should add a great deal of variety depending on what kind of music you choose to use.

For those of you who are completely lost at this point, let me explain… Every Extend Extra Extreme is a game where the actual frequency of enemies and the timing of the combos players can make is controlled by the music being played in the game. The premise is simple – players sacrifice their onscreen avatar by crashing into the enemies on screen, thereby setting off a chain reaction of explosions that generate their score. Naturally, the longer and more complex the chain reaction is, the more points the player scores.

If you’re still confused, my advice is to try the demo available in the Xbox Live Marketplace or download Every Extend, the original freeware game, for your PC to see if this is a game worth your 800 points ($10).

Title: Every Extend Extra Extreme
Developer: Q Entertainment Inc.
Publisher: Q Entertainment Inc.
Genre: Xbox Live Arcade
Release Date: 10/17/07
Console: Xbox 360
Players: 1
Full Game: 800 points ($10)
Rating: Not available
Demo?: Yes

From the Xbox.com product description;

"The latest creation by Q Entertainment, EVERY EXTEND EXTRA EXTREME (E4) is a unique action-packed shooter. Time your self-destruction perfectly, create chain reactions by exploding enemies, and extend the game life. Enjoy a trippy, trancey clubbing experience through the combination of highly addictive gameplay, music, and sharp visuals. E4 features five exciting game modes as you collect bonus items and detonate your craft to the beat to multiply your scores.

  • Wildly fun gameplay: Unique, fun, addictive gameplay mixed with hip and cool original music offers a club-like experience in the living room.
  • Next-gen challenge and graphics: Outrageous visuals and high-quality sound add to the richness of the gameplay. There are a hundred times more enemies, a hundred times more chain reactions, and a stylish collection of newly designed visualizers all exploding in high definition with 5.1 surround sound support.
  • Multiple game modes: Play E4 The Game Unlimited, a reverse action-shooter where the goal is to self-destruct, create large chain reactions of explosions by defeating enemies, and extend the life of the game by collecting the items they leave behind. Other game modes include E4 The Game Limited, that challenges with a Time Attack version of the main mode. Take on R4 The Revenge, a genuine shooter with up to 100 stages. And go head to head in H4 Versus Live, against other players on Xbox LIVE®.
  • Your own music: Add your own music in the S4 Wiz Ur Muzik mode. Enjoy a customized E4 gameplay experience by adding your own tracks and playing to your favorite music." – Xbox.com

If Every Extend Extra Extreme didn’t sound like your kind of game, then perhaps Speedball 2: Brutal Deluxe, a remake of the 1991 game of the same name, will be more to your liking.

Speedball 2: Brutal Deluxe is a futuristic sports game where players in an enclosed arena attempt to score by throwing a ball into their opponent’s goal. Those are the entire set of rules – how your team does that is entirely up to them, meaning that violence is sure to ensue. I don’t have much first-hand knowledge of this game, so I’m going to highly recommend that you try the demo before shelling out the required 800 points ($10) to purchase this one.

Title: Speedball 2: Brutal Deluxe
Developer: The Bitmap Brothers
Publisher: Empire Interactive, LTD.
Genre: Xbox Live Arcade
Release Date: 10/17/07
Console: Xbox 360
Players: 1-2
Full Game: 800 points ($10)
Rating: E (Everyone) Mild Violence
Demo?: Yes

From the Xbox.com product description;

"In the year 2326, rival gangs form an ultra-violent streetsports league called Speedball to settle their deadly disputes. Get your steel ball into the opponent’s goal. That’s it, there are no other rules, and anything goes. The sport becomes quite popular, but it is also extremely dangerous. Ten years later, Speedball becomes the national sport with sponsors, professional teams, and insanely brutal action.

Now, the Bitmap Brothers and Empire Interactive bring you the legendary futuristic sports game Speedball™ 2: Brutal Deluxe completely remastered for Xbox LIVE® Arcade. Play the fast-paced and utterly brutal game with its classic 2-D graphics, or go full on with the new super-enhanced high definition 3-D visuals. Smash your way to the top of the league in the solo game or go head to head locally or on Xbox LIVE. The game features 32 teams, 4 leagues, cup and knockout competitions, team enhancements, management and training options, and Ranked Preset or Ranked Career games.

  • Updated classic: Speedball 2: Brutal Deluxe brings you both the original version with its violently fast action and 2-D graphics, and the exciting new high-def enhanced 3-D graphics for players and arenas.
  • Multiplayer mode: Win as many professional matches as you can, join the upper leagues, and unlock new content in the online store. Play locally or on Xbox LIVE. Compete head to head in friendly or ranked matches.
  • Expanded gameplay: The solo game includes 32 teams, league championship, cup and knockout competitions.
  • Management options: Use your management skills to train your players or buy star players as you mount your challenge for the championship." – Xbox.com

As for last week’s Live Arcade titles, I can sum it up pretty shortly with the following statements… If you don’t already own Puzzle Quest: Challenge of the Warlords for another system, you really owe it to yourself to pick it up for the Live Arcade – it’s every bit as addictive as it’s handheld cousins. As for Yaris, it’s a very rare thing for me to say that a free game isn’t worth the time to download, but Yaris accomplishes that feat quite well. It just isn’t even worth the hard drive space it occupies.

October 17, 2007 Posted by | Arcade, Sports, Xbox 360, Xbox Live Arcade | 1 Comment

PLAYSTATION STORE: GO! SPORTS SKI

Today’s PlayStation Store update will see the release of Go! Sports Ski, a new extreme skiing game designed by Smackdown vs RAW developer Yukes. The game will offer both single player action as well as multiplayer racing via split-screen for the low cost of $2.99.

“Go! Sports Skiâ„¢ is a skiing simulator that harnesses the SIXAXISâ„¢ wireless controller to twist, turn and pull off tricks. The easy and intuitive motion control allows you to fly down visually stunning slopes right out of the gate. Supporting various single player modes, including slalom racing, a split-screen versus mode and several online battle modes, Go Sports Ski features two distinct courses. Other online features include downloading the top online player’s ghost data to race against and a global ranking system.

KEY FEATURES 

  • Various Gameplay Modes – Includes 3 offline practice modes, split-screen battle, 2 online single player leaderboard time trials, and 4 player online battle mode.
  • SIXAXISâ„¢ Wireless Controller – Fully controlled by the SIXAXIS motion sensors to simulate realistic ski slopes.
  • Collect up to 27 Emblems – Unlock emblems with gameplay success and display them to your online records.
  • Global Online Ranking – See how you stack up against other skiers worldwide.” – PlayStation.com

Go! Sports Ski has been rated E (Everyone) by the Entertainment Software Ratings Board.

October 4, 2007 Posted by | PlayStation 3, PlayStation Store, Sony, Sports | Leave a comment

PLAYSTATION 3 NBA LIVE 08 DEMO NOW AVAILABLE

A demo of Electronic Arts NBA Live 08 for the PlayStation 3 is now available for download via the PlayStation Store. Download size is approximately 661MB.

September 8, 2007 Posted by | Demo, Electronic Arts, PlayStation 3, PlayStation Store, Sports | Leave a comment

XBOX 360 NBA LIVE 08 DEMO NOW AVAILABLE

A demo of Electronic Arts NBA Live 08 for the Xbox 360 is now available for download in all regions except Austria, Belgium, Denmark, Finland, France, Ireland, Japan, Mexico, New Zealand, Norway, Portugal, Sweden via the Xbox Live Marketplace. Download size is approximately 562.57MB.

September 8, 2007 Posted by | Demo, Electronic Arts, Sports, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 NHL ‘08 DEMO NOW AVAILABLE

A demo of Electronic Arts NHL 08 for the Xbox 360 is now available for download in Australia, Canada, Denmark, Finland, France, Germany, Italy, Norway, Sweden, Switzerland, United Kingdom and the United States via the Xbox Live Marketplace. Download size is approximately 593.20MB.

August 31, 2007 Posted by | Demo, Electronic Arts, Sports, Xbox 360 | Leave a comment

PLAYSTATION 3 TIGER WOODS PGA TOUR 08 DEMO NOW AVAILABLE

A demo of Electronic Arts Tiger Woods PGA Tour 08 for the PlayStation 3 is now available for download via the PlayStation Store. Download size is approximately 729MB.

August 31, 2007 Posted by | Demo, Electronic Arts, PlayStation 3, Sports | Leave a comment

PLAYSTATION 3 ALL PRO FOOTBALL 2K8 DEMO NOW AVAILABLE

A demo of 2K Games All Pro Football 2K8 for the PlayStation 3 is now available for download via the PlayStation Store. Download size is approximately 607MB.

August 31, 2007 Posted by | 2K Football, 2K Games, Demo, Football, PlayStation 3, Sports | Leave a comment

XBOX 360 TIGER WOODS PGA TOUR 08 DEMO NOW AVAILABLE

A demo of Electronic Arts Tiger Woods PGA Tour 08 for the Xbox 360 is now available for download in all regions except Austria, Belgium, Finland, Ireland, Japan, Korea, Mexico and New Zealand via the Xbox Live Marketplace. Download size is approximately 733MB.

August 29, 2007 Posted by | Demo, Electronic Arts, Sports, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 NCAA FOOTBALL ‘08 DEMO NOW AVAILABLE

A demo of Electronic Arts NCAA Football ’08 for the Xbox 360 is now available for download via the Xbox Live Marketplace. Download size is 683.53MB.

July 11, 2007 Posted by | Demo, Electronic Arts, Football, NCAA Football, Sports, Xbox 360, Xbox Live Marketplace | Leave a comment

ALL PRO FOOTBALL 2K8 – PLAYER ABILITIES DETAILED

Yes, we’re focusing on All Pro Football 2K8 yet again today. Gamespot has posted another preview of the game in which they take a closer look at the special abilities players can have in the game. If you’re a little confused as to what that means, let me explain; In addition to the usual stats all players have, the “Legendary” players all have special attributes that are used to make them play more like they did during their NFL careers. For example, a player that was king of the late-game comeback may have the “4th quarter comeback ability” – which increases all that players stats during the 4th quarter. It’s one of the little things that 2K Sports is doing to try and make the title stand out.

Now that you know what the special attributes are all about, let’s take a look at the full list of them as per Gamespot;

  • Signal Stealer — Press X with our QB or defender to try to steal your opponent’s plays.
  • Scrambler — QB is talented at throwing the ball out of the pocket.
  • Rocket Arm — QB has top-flight arm strength with QB charge.
  • Quick Release — QB has a quick throwing motion.
  • Pocket Presence — QB is at his best when in the pocket.
  • Play Fake — QB’s play action fake is great at fooling defenders.
  • Pass Threat — QB’s threat of passing makes draw plays more lethal.
  • Laser Arm — Pinpoint accuracy with QB charge.
  • Deception — QB’s pump fakes are more likely to deceive defenders.
  • Cadence — QB’s cadence is good at drawing defenders offside.
  • 4th Quarter Comeback — QB is at his best when trailing in the 4th quarter.
  • Strength Bonus — Player has top-notch strength for his position.
  • Stamina Bonus — Player doesn’t tire easily.
  • Speed Burner — Player has top-notch speed for his position.
  • Secure Ball Bonus — Player is good at holding onto the football.
  • Run Coverage — Player is good against the run and when pursuing ball carriers.
  • Quick Feet — Player has top-notch agility for his position.
  • Leadership Bonus — Player makes his teammates better.
  • Hops — Player has excellent jumping ability.
  • Durability Bonus — Player is resilient to injuries and very dependable.
  • Acrobatic Catches — Player is able to make difficult circus catches.
  • Branching Tackles — Player is good at shaking off tackles by tapping A.
  • Break Away Burst — Player has an extra gear when running away from defenders.
  • Bump Buster — Player is talented at beating bump and run coverage.
  • Cutback Ability — Player is quick out of cuts.
  • Deep Threat — Receiver is skilled at catching deep passes and draws extra attention from safeties.
  • Mr. 3rd Down — Receiver is clutch in 3rd down situations.
  • Possession Receiver — Receiver is particularly talented at running short routes.
  • Return Specialist — Player is skilled at returning punts or kicks.
  • Route God — Receiver is great route runner.
  • Ankle Breaker — Player has a 2nd level charge juke move.
  • Battering Ram — Player has a 2nd level charge shoulder charge.
  • Spin — Defender has a 2nd level charge spin.
  • Arm of Steel — Player has a 2nd level charge stiff arm.
  • Stop on a Dime — Player has a 2nd level charge stop.
  • Tough in the Middle — Receiver isn’t afraid to get hit on catches in the middle.
  • Workhorse — Ball carrier gets better the more he gets the ball.
  • Soft Hands — Player has excellent hands.
  • Special Team Demon — Player is talented at covering punts or kicks.
  • Magic Feet — Player has the footwork and balance to stay in bounds on sideline catches.
  • Brick Wall — Player has superior pass blocking skills.
  • Bulldozer — Player has superior run blocking skills.
  • Stonewall — Linemen is such a stalwart that the QB is extra composed around him.
  • Clutch — Player’s performance is best in all-clutch situations and games.
  • Scissor Kick — Player has a scissor kick special move by using RS.
  • Finesse — Player has a 2nd level spin and juke move.
  • Power — Player has a 2nd level shoulder charge and stiff arm.
  • Finesse and Power — Player has a 2nd level spin, juke, shoulder charge, and stiff arm.
  • Ball Strip — Player is adept at forcing fumbles.
  • Big Hit — Defender is particularly adept at big hit tackles with RS.
  • Bull Rush — Defender has a 2nd level charge bull rush.
  • Bump Master — Player is skilled at bump and run coverage.
  • Closing Speed — Defender is able to cover ground quickly when closing in on the ball.
  • Club — Defender has a 2nd level charge club.
  • Loose Ball Magnet — Defender has a knack for recovering fumbles.
  • Reach Tackle — Defender has the strength to pull down ball carriers with reach tackles.
  • Rip — Defender has a 2nd level charge rip.
  • Run Reader — Defender has a sixth sense that allows him to hit the hole.
  • Sack Master — Defender is particularly skilled at sacking the QB.
  • Wrap Up Tackler — Defender is a textbook wrap tackler.
  • Coverage Bonus — Player has excellent pass coverage skills.
  • Pass Rush Bonus — Player is skilled at rushing the passer.
  • Run Coverage — Player is good against the run and when pursuing ball carriers.
  • Ball Hawk — Defender has a keen sense of the ball on passes.
  • Footsteps — Defender strikes fear in receivers and this can result in gator arms.
  • Return Specialist — Player is skilled at returning punts or kicks.
  • Coffin Corner — Player is good at pinning punts inside the 10-yard line.
  • Kick Accuracy Bonus — Player has excellent kick accuracy.
  • Kick Power Bonus — Player has excellent kick power.

For more details on player special abilities in All Pro Football 2K8, check out the full article over at Gamespot.

July 6, 2007 Posted by | 2K Football, 2K Sports, Football, Preview, Sports | Leave a comment

LAZY DAY TRAILERS: ALL PRO FOOTBALL 2K8

Given the amount of coverage All Pro Football 2K8 has been getting on this site compared to other games, you’ve probably realized that I was a big fan of the 2K series of football games back in the days before Electronic Arts grabbed the exclusive NFL rights. For those of us who were devoted 2K players, it’s been rough going over the last few years. Even with player created custom rosters for ESPN NFL2K5’s franchise mode, the lack of any updated online rosters has been a killer. I’ll admit that I finally stopped playing the 2K series last year when the last of my friends left 2K behind and entered Madden country. It wasn’t a move I was happy making, but sometimes you just have to roll with the punches.

It’s because of the above that I’m really excited about 2K Sports getting back into football with All Pro Football 2K8. Sure, it’s not an NFL football game, but it’s almost like fantasy football – which can be just as rewarding, especially for those of us who don’t root for a NFL powerhouse team. More importantly, 2K seems to be taking a unique look at football games while making the most out of the lack of any kind of official license. From the completely customizable uniforms to the intricate stadiums to the way each “Legendary” player is given special skills based on their actual NFL exploits, All Pro Football is certainly pulling out the stops to try and convince gamers that they don’t need the NFL name to enjoy a game of football.

Now, if you remember the last time we took a look at APF2K8, you may recall that I voiced some concerns about the way some of the footage shown looked. Well, the second trailer for the game has been released, and other than one or two animations, the game is looking pretty solid graphically. Don’t take my word for it – check out the video below;

All Pro Football 2K8 is currently slated to release for the Xbox 360 and PlayStation 3 on July 16th, 2007.

July 5, 2007 Posted by | 2K Football, 2K Sports, Football, Lazy Day Trailers, Sports, Video | Leave a comment

LAZY DAY TRAILERS: ALL PRO FOOTBALL 2K8

2K Sports has finally given us our first look at All Pro Football 2K8 in action, and I’ve got to say, from what I’ve seen in the video you’re about to watch, it appears to be a mixed bag as far as quality goes. There are moments when the trailer makes you think the game will have all the magic we’ve come to expect from the 2K Football series, and then there are times where you’d swear that NFL2K5 looked better.

The true determining factor will be how the game looks from the standard play screens rather than the apparent in-game replay scenes we’re treated to here. Regardless of what I may have seen that disappointed me in this video, I still have high hopes for All Pro Football 2K8 – as I’m sure 2K Sports does. One thing I do feel the need to note here is that I believe that 2K is only going to get one chance to get it right with APF2K8 – if the first game in the series is a letdown, I really can’t see people coming back for a second helping anytime soon.

All Pro Football 2K8 is scheduled to be released later this summer on the PlayStation 3 and Xbox 360.

June 12, 2007 Posted by | 2K Football, 2K Sports, Football, Lazy Day Trailers, Sports, Video | Leave a comment

MLB 07: THE SHOW FOR PLAYSTATION 3 DELAYED UNTIL MAY

While talking to a friend on IM late last night, I heard that Sony had announced that the PlayStation 3 version of MLB 07: The Show has been delayed until May. Now, it’s not that I don’t trust my buddy, but he often attempts to poke fun at the fact that I purchased a PS3 despite all my misgivings about it (not that I don’t do an excellent job of that myself) – so when he mentions that one of the few first party titles expected in stores anytime soon is getting kicked back on the release schedule, it’s time to hit the newswires.

Sure enough, Gamespot is reporting that the PS3 version of MLB 07 has indeed been pushed back to an undisclosed date in May… which isn’t a good thing when you consider that depending on when it releases, the baseball season could already be 2 months old. Anyway, thanks for the tip nyisles, looks like "The Shoe" certainly doesn’t fit on April – just like you said.

XBOX 360 VIRTUA TENNIS 3 DEMO NOW AVAILABLE

As you may have gathered from that last post, an Xbox 360 demo of Sega’s Virtua Tennis 3 is now available for download in the Xbox Live Marketplace. The demo is available in all regions except Asia, has no listed Gold/Silver restrictions and weighs in at approximately 849.1mb. Enjoy!

March 17, 2007 Posted by | Demo, Sega, Sports, Tennis, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 UEFA CHAMPIONS LEAGUE 2006-2007 DEMO NOW AVAILABLE

Truth be told, this demo dropped in the Xbox Live Marketplace last week and I completely forgot to list it here. My bad. Sorry. For those unfamiliar with the title, this would appear UEFA Champions League 2006-2007 is yet another Electronic Arts soccer game. Since soccer isn’t my thing, I’ll just stick with saying that the demo weighs in at 1.32GB and is probably available to both Xbox Live Gold and Silver members by now. (The demo was originally released only for gold members)

March 13, 2007 Posted by | Electronic Arts, Soccer, Sports, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 WINNING ELEVEN PRO EVOLUTION SOCCER 2007 DEMO NOW AVAILABLE

Just a quick note here – a demo of Konami’s Winning Eleven Pro Evolution Soccer 2007 is now available for Xbox Live Gold members in the United States, Mexico and Canada. The demo weighs in at approximately 1.2gb as per Xbox Live Director of Programming, Larry "Major Nelson" Hyrb.

March 1, 2007 Posted by | Demo, Konami, Sports, Xbox 360 | 1 Comment

XBOX 360 NCAA FOOTBALL ‘07 – FIRST IMPRESSIONS

I just got this one in the mail today from Gamefly and felt the need to post here with some first impressions. The game is miles ahead of last year’s extremely disappointing Madden NFL ’06 for the Xbox 360 and finally offers 360 users a bit of football fun.

The game has the same feel as the original Xbox version of Madden ’06, but without the “Quarterback Vision” passing cone feature – in other words, it’s fast, somewhat arcade-like and completely playable. If you liked Madden on the “current gen” consoles, then you’re certainly going to like NCAA Football ’07.

While I’m still waiting for Microsoft to add ESPN NFL2K5 to the backwards compatibility list, there’s now at least one game out there that will let you experience football on the 360 and not cause you to walk away in disgust. Here’s to hoping that Madden ’07 will make the jump in quality as well when it hits the 360 next month.

For a more detailed review of the game, why not click here and find out what Gamespot had to say about NCAA Football ’07 on the 360?

June 20, 2006 Posted by | Electronic Arts, First Impressions, NCAA Football, Sports, Xbox 360 | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment

NHL SIGNS DEAL WITH EA & 2K SPORTS

Gamespot is reporting that the NHL has signed non-exclusive, multi-year licensing deals with both Electronic Arts and 2K Sports, eliminating the possibility of a repeat of the battles for exclusivity seen with both Major League Baseball and the National Football League.

It had been reported late last year that EA had scooped up the exclusive player name rights from the NHLPA, but that the NHL refused to license their end of the game unless 2K Sports was cut in on the NHLPA deal. For those unaware of how the system works, the NHL holds the licensing rights to the teams, logos, arenas and uniforms while the NHLPA holds the rights to the players themselves. The NHL released the following statement following the signing of the current licensing deals;

“NHL fans and consumers want more choices and extending our relationships with EA Sports and 2K Sports offers them the ability to choose the quality games they want to play,” -Brian Jennings, NHL Senior VP of Consumer Product Marketing

I can’t begin to tell you how happy this makes me, not because I love hockey, but because someone finally stood up for the fans. Apparently the NHL gets it and doesn’t want to see the loss of any momentum they’ve gained with fans following the labor issues of the previous season. We’ve all seen what the exclusivity agreements in both football and baseball have wrought so far, and it hasn’t been pretty. Simply put, when you’ve got to beat the other guy, you try harder. Take that away, and you wind up with lackluster, sloppy titles. Kudos to the NHL for a job well done.

Check out the Gamespot article here and rejoice that at least one sport will remain competitive in the gaming arena for years to come.

June 20, 2006 Posted by | 2K Sports, Electronic Arts, Sports | Leave a comment