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LORD OF THE RINGS ONLINE EXPANSION ANNOUNCED

Turbine, Inc. has officially anounced that the first expansion for Lord of the Rings Online, it's mmog based on Tolkein's legendary trilogy, will be available at retail this fall.

"Turbine, Inc. and Codemasters Online today unveiled Volume II of The Lord of the Rings Online™, the first retail expansion for the award-winning massively multiplayer online roleplaying game (MMORPG)Announced in Birmingham, the childhood home of J.R.R. Tolkien, The Lord of the Rings Online™: Mines of Moria™  will expand the online world of Middle-earth to let players explore the ancient underground cities of the dwarves, battle epic characters in the depths, face off with the Watcher, be a part of the fateful release of Durin’s Bane and more! The Lord of the Rings Online expects to open Volume II of its epic story in the fall of 2008 with an increased level cap, two new classes and the introduction of a unique item advancement system.

“The Mines of Moria is one of the most epic settings in all of fantasy fiction,” said Jim Crowley, president and CEO of Turbine, Inc. “No one delivers more quality content than Turbine and with our journey into Moria, we will raise the bar even higher.  We are adding vast amounts of  content, debuting massive new environments and unveiling numerous unique feature sets, like item advancement, which will create entirely new dimensions of compelling game play and social interaction which are unique to The Lord of the Rings Online experience.” " – Turbine Entertainment press release 

Lord of the Rings Online: Mines of Moria will open the second volume of the trilogy and includes not only the six "chapters" included with the expansion at it's release, but access several more as of yet unreleased chapters. In addition, the expansion will also see the addition of two new character classes (Rune-Keeper and Warden), an increased level cap of 70 and the ability to forge "legendary" items.

For more information on both Lord of the Rings Online and the Mines of Moria expansion, including the full text of the press release, check out the links below.

March 16, 2008 Posted by | Announcements, Expansion, Lord of the Rings, MMOG'S, PC Games, Turbine | Leave a comment

WORLD OF WARCRAFT: WRATH OF THE LICH KING ANNOUNCED

Yesterday’s BlizzCon event saw many thrilling announcements come from Blizzard, however none were perhaps as large as the unveiling of the next expansion for World of Warcraft. Wrath of the Lich King will continue the evolving story on Azeroth, as one can only guess that all the time the world’s heroes have spent in Outland has given the Lich King Arthas time to consolidate his power and threaten the world once more…

“In the cold, harsh northlands…

The Lich King Arthas has set in motion events that could lead to the extinction of all life on Azeroth. With the armies of the undead and the necromantic power of the plague threatening to sweep across the land, only the mightiest heroes can oppose the Lich King’s will and end his reign of terror for all time.

Blizzard Entertainment’s latest expansion to World of Warcraft – Wrath of the Lich King – adds a host of epic content to the existing game world. Players will achieve soaring levels of power, explore a vast new continent, and battle other high-level heroes to determine the fate of Azeroth. As you pit yourself against the dangers of the north, prepare to:

  • Master the necromantic powers of the Death Knight – World of Warcraft’s first Hero class.
  • Quest to level 80, gaining potent new abilities and talents along the way.
  • Learn the craft of spell augmentation with the new Inscription profession.
  • Brave the harsh new continent of Northrend, the icy domain of the Lich King.
  • Engage in epic siege warfare, deploying mighty siege engines to lay waste to destructible buildings in your path.
  • Transform your hero’s look with new character-customization options, including new hairstyles and dances.
  • Explore perilous new dungeons filled with some of the deadliest creatures — and greatest treasures — on Azeroth.
  • And much, much more…” – World of Warcraft: Wrath of the Lich King product page

I was out. I had freed myself of the curse of World of Warcraft. Unfortunately, I’ve played some form of evil knight in every mmog I’ve every played, and the fact that it looked like Blizzard was never going to add hero classes (and thus, Death Knights) to the game was one of the many factors in my calling it quits. I guess I’ll have to start levelling up again. Ugh.

August 4, 2007 Posted by | Announcements, Blizzard, Expansion, PC Games, Warcraft | Leave a comment

CIVILIZATION IV: BEYOND THE SWORD IN STORES, HAS ZOMBIES

This… this may be my last post. It’s here now, and it knows where I am. I’ve tried to fight it, but it knows I’m weak. Before this night is through, only one of us will remain – and I know it will not be me.

I will tell you my story…

Some of you who are about to see the picture I’m about to post will understand, because you may have once been among the affected.

Maybe you’ve only had a small taste and weren’t completely hooked, maybe you’ve spent years fighting it as I have, or maybe you were in remission until this very moment… if that’s the case, I do apologize for what I am about to do…

The rest of you… have no idea. None at all.

Civ4btsbox

Tell them I tried, I truly did, but it comes again… the madness comes again.

Okay, melodrama aside, I do have a few things I want to say about the release of Civilization IV: Beyond the Sword before it completely takes over my life;

  1. According to the box, they’ve added 10 new civilizations, 64 new buildings, 11 scenarios, 5 wonders, 6 new technologies, corporations, a new espionage system and expanded trade routes. Sounds pretty nifty to me.
  2. One of those new scenarios is something that I can’t wait to play – apparently “Afterworld” is a scenario where it’s you against the zombie uprising. It’s a good thing I’ve got my copy of the Zombie Survival Guide on hand, otherwise it could be over fast.
  3. Despite the pedigree the Civilization series has, my local store only got 1-3 copies of the game in – and according to their website, there are no more on the way. While I’m glad I managed to get the last one, it really is sad to see how far the PC game industry has fallen at retail. I mean, this was not your average throwaway PC title.
  4. Am I the only one who is bothered when you get that last copy of a game at a store and it’s been opened and used as a display model? Sure, they may have shrink wrapped the contents, but I always wonder if I’m really getting everything that was in the box.

Looking at it, the only real question is whether I try a full game or that Afterworld scenario first. I’m thinking zombies for the win, Chuck.

July 26, 2007 Posted by | Addiction, Civilization, Expansion, PC Games, Sid Meier, Turn Based Strategy, Zombies! | Leave a comment

2K GAMES ANNOUNCES 2ND EXPANSION FOR CIVILIZATION IV

If you follow this site regularly, then you’re probably well aware that I’ve battled a Civilization addiction for a good portion of my adult life. While of late, I’ve managed to avoid getting overly drawn into the game, it’s still with some trepidation that I pass along the news that "Beyond the Sword", the second expansion for Civilization IV has just been announced by 2K Games;

"Civilization is close to our hearts here at Firaxis and we’re excited to up the ante on the series once again with what we consider to be our best expansion pack ever,” said Steve Martin, president of Firaxis Games. “Fan requests and a constant stream of new ideas motivate our team to continue delivering more and better gameplay for our premier series. Sid Meier’s Civilization IV: Beyond the Sword is a must-have expansion for every Civ® fan.” Key features include:

  • Expanded Epic Game: Firaxis Games delivers a massive increase in new units, buildings, and technologies to the epic game with additional focus on the late-game time periods.
  • New Game Scenarios: The expansion will deliver 12 new scenarios, many containing themes never before included in the Civilization series, custom designed by the team at Firaxis and select members of the Civ Fan Community.
  • New Civilizations: The expansion pack includes ten new civilizations, such as Portugal, Babylon and Netherlands and their associated unique units and buildings.
  • More Civilization Leaders: Sixteen new leaders including leaders for the ten new civilizations, as well as additional leaders for existing civilizations.
  • Corporations: A new gameplay feature that allows players to create corporations and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.
  • Espionage: Now available much earlier in the game, this expanded feature offers players many new ways to spy on opponents, stir citizen unrest and defend their governments secrets.
  • Events: New random events such as natural disasters, pleas for help, or demands from their citizens will challenge players to overcome obstacles in order for their civilizations to prosper.
  • New Wonders: Five new wonders await discovery including the Statue of Zeus, Cristo Redentor, Shwedagon Paya, the Mausoleum of Maussollos, and the Moai Statues.
  • Expanded Space Victory: Winning the race to Alpha Centauri will now require more strategic planning and tactical decision making.
  • Apostolic Palace: The United Nations will become available earlier in the game, providing a way for players to win a diplomatic victory earlier. New resolutions will also be added which will expand the available diplomatic options.
  • Advanced Starts: A major fan request, this new feature will enable players to buy components of a custom-tailored empire and begin play in the later part of the game, allowing them to experience many of the new features of the expansion pack in a shorter amount of time.
  • Enhanced AI: The AI has received many enhancements, making it tougher to beat on the higher difficulty levels. The ways in which the AI will attempt to achieve victory have also been expanded." – Civilization IV: Beyond the Sword press release

Is it just me, or is everyone else recovering from Civ-addiction feeling a little twitch in one of their eyes?

March 29, 2007 Posted by | Announcements, Civilization, Expansion, Firaxis, Sid Meier, Take-Two, Turn Based Strategy | Leave a comment

XBOX 360 OBLIVION: SHIVERING ISLES EXPANSION NOW AVAILABLE

The Xbox 360 version of Shivering Isles, the final expansion pack for The Elder Scrolls IV: Oblivion, is now available for purchase in the Xbox Live Marketplace. The download will run you 2,400 Microsoft points ($30) and take up roughly 996mb of hard drive space. Of course, Xbox Live will be down today between 3am EST and 5pm EST, so you may have to wait a little bit longer to take the plunge.

Since we’ve now reached the apparent end of Oblivion’s product line, let’s take a quick look at just how much an Oblivion addict may have spent on the title, shall we?

  • The Elder Scrolls IV: Oblivion – Collector’s Edition – $69.99 (+ tax)
  • Horse Armor – 200 points ($2.50)
  • Knights of the Nine (Expansion pack) – 800 points ($10)
  • Mehrune’s Razor – 250 points ($3.15)
  • The Orrery – 150 points ($1.88)
  • Shivering Isles (Expansion pack) – 2400 points ($30)
  • Spell Tomes – 80 points ($1)
  • Wizard’s Tower – 150 points ($1.88)
  • Thieves Den – 150 points ($1.88)
  • The Vile Lair – 150 points ($1.88)

All together, we come out with 4,330 Microsoft points in add-ons, bringing the total here to $124.16 for the collector’s edition, and $114.16 for the standard edition (plus whatever applicable tax you paid on Oblivion). Whether or not that’s money well spent is completely up to you.

March 27, 2007 Posted by | Bethesda Softworks, Downloadable Content, Elder Scrolls, Expansion, Xbox 360, Xbox Live Marketplace | Leave a comment

BRAD WARDELL TALKS GALACTIC CIVILIZATIONS II: DARK AVATAR

Stardock founder Brad Wardell took some time out to talk to Firing Squad about the upcoming expansion to Galactic Civilizations II, Dark Avatar.

The interview itself covers a wide range of subjects ranging from Stardock’s now famous stance on copy protection, the unexpected huge mainstream success of Galactic Civilizations II, Playing the expansion campaign from the side of “the bad guys”, the digital only distribution plan for Dark Avatar and Stardock’s upcoming mmog. Wardell managed to sum up all of what Dark Avatar will be about in one paragraph;

“One of our big goals for this expansion pack is to do things a bit differently than one usually sees with expansion packs. It’s not about adding some new units and the like; it’s about really taking the gameplay to the next level. We want to introduce enough new gameplay concepts that will greatly extend the game’s lifespan for players. To put it another way, I didn’t want to have to wait for a sequel or something to get this stuff in; some of the features are really exciting. Being able to design your opponents, for instance, seems so obvious in hindsight that there was no way we were going to wait until some future sequel to do that; it’s too compelling. Hopefully gamers will feel the same way.” -Brad Wardell, President & CEO, Stardock

As for when we can all expect to get our grubby hands on Dark Avatar, Wardell stated that Stardock hopes to have Dark Avatar ready by this holiday season, and that his task of coding the AI will begin once he’s finished working on v1.3 of the GalCiv2. I, for one, can hardly wait.

Check out the full text of the interview here and our previous coverage of Dark Avatar here. While you’re at it, you better start working on your Drengin snarl of contempt – it’s looking kind of weak.

July 14, 2006 Posted by | Brad Wardell, Expansion, Galactic Civilizations, Interview, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

GALACTIC CIVILIZATIONS II EXPANSION Q&A

Gamespot took the time to talk with Brad Wardell of Stardock about the upcoming expansion to Galactic Civilizations II and what players can expect to see in Dark Avatar. According to Wardell, the campaign mode revolves around the splintering of the evil Drengin Empire into 2 factions. One wants to conquer the galaxy as usual, while the other wishes to exterminate all other life.

Wardell stated that while the campaign mode is relatively short and mainly serves to get players comfortable with the game, he reiterated that at least one race will be wiped out in the campaign and as a result will not be returning for future games in the series. He also touched on several new features that will be introduced including worlds that can only be settled by specific races as well as the addition of resource generating tiles, such as asteroid fields, near planets;

We wanted to give players some additional things to consider when conquering a star system or planet. Right now, it’s all about how good the planet is. In Dark Avatar, we want players to also consider what resources might be near that planet. Asteroid fields will let players construct bases on them, which can provide resources to the closest colonized planet. Some asteroids will be special and hence be another thing that players will fight over. -Brad Wardell

Finally, Wardell also stated that due to the costs involved in getting a retail product onto shelves, Dark Avatar will only be available via digital distribution. Call me old-fashioned, but I’m just not a fan of downloaded content – I like to have something I paid for be a physical object I can hold – which is also one of my complaints about Xbox Live Arcade. Sure, you own it and can re-download it whenever you want, but what happens if the company goes out of business or stops supporting the product? Hopefully an option to burn the download to disc will be made available as well. You can check out the full Gamespot Q&A session on Galactic Civilizations II: Dark Avatar here.

June 22, 2006 Posted by | Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

STARDOCK ANNOUNCES GALACTIC CIVILIZATIONS II FULL EXPANSION

Following the results of a customer poll, Stardock has announced that they feel there isn’t enough support to release a planned starship pack mini-expansion for Galactic Civilizations II, but that they will be incorporating new ship designs into a just announced full expansion pack for the game, which will hit stores by the end of 2006.

The expansion pack, which will have my preorder money just as soon as it’s available, will feature 2 new races, a new campaign mode and the hint that 2 races will not survive to see Galactic Civilizations III. Check out all the available details over at Stardock’s Galactic Civilizations II forum here.

May 31, 2006 Posted by | Announcements, Expansion, Galactic Civilizations, PC Games, Stardock, Turn Based Strategy | Leave a comment

HORIZONS: EMPIRE OF ISTARIA EXPANSION ANNOUNCED

Tulga Games has announced the first expansion for their mmog Horizons: Empire of Istaria. The expansion, tentatively titled “Horizons: Settlements” will be provided free via download to those who already have the game, as well as in a bundle with the original game for $19.99. I both beta tested Horizons and played it at launch, and I’ve got to say that I loved the game. To date, there still isn’t a game featuring as deep of a crafting system or a character class system as flexible as Horizons in my opinion.

I left the game because unfortunately, the folks behind it (Artifact Entertainment at the time) just didn’t have the cash on hand to properly maintain the game, and after awhile there was just a complete lack of content. A man can only kill “cursed wolves” for so long, you know? Anyway, it’s very nice to hear that there’s some hope for the game yet, and who knows, they may even get my subscription money again someday. Big thanks to drkphreakx for the tip. Click here for the press release.

May 30, 2006 Posted by | Expansion, Horizons, MMOG'S, PC Games | Leave a comment