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LAZY DAY TRAILERS: LEGO INDIANA JONES: THE VIDEO GAME

LucasArts took the opportunity afforded by Comic-Con 2007 to confirm that a Lego version of the Indiana Jones trilogy is indeed in production and slated for release some time next summer. The upcoming game, Lego Indiana Jones: The Video Game, is being developed by Traveller’s Tales, the same company behind the two Lego Star Wars titles, and will cover all three of the Indiana Jones films with the same humorous family-friendly style the Lego series has become known for. Let’s take a look;

Lego Indiana Jones: The Video Game is due to release as a multi-platform title in the summer of 2008.

July 31, 2007 Posted by | Lazy Day Trailers, LucasArts, Video | Leave a comment

XBOX LIVE BRINGING IT HOME: COMIC-CON 2007 – DAY FOUR

Well, here it is – the last of the content Microsoft has posted on Xbox Live for the Bringing it Home: Comic-Con 2007 promotion. Not much to get excited about here in my opinion, but there’s probably still a ton of stuff left from the day three update that you haven’t watched yet, so it all evens out in the end.

Now that Comic-Con is over, It should be interesting to see if Microsoft continues to add “Bringing it Home” events for things outside the direct sphere of gaming as they work on building their Video Marketplace brand. Anyway, enough of the speculation, let’s get on with the final content added to the Xbox Live Marketplace;

Videos & Trailers
Fable 2 – Lionhead Video Diary Episode 2 Video
Day 4 Wrap Up (HD)
Chuck Highlights (HD)
The Sarah Connor Chronicles Highlights (HD)
Supernatural Highlights (HD)
Chuck Full Panel Coverage
The Sarah Connor Chronicles Full Panel Coverage
Smallville Full Panel Coverage
Pushing Daisies Full Panel Coverage

July 31, 2007 Posted by | Bringing it Home, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

Don’t mind the mess – We’re getting ready to move

Don’t mind the mess (or extremely old posts) – We’re just preparing to jump servers and as such are moving all of our old blogs over to WordPress format. If you’re currently looking for NYLatenite’s Gamer’s Paradise – (also known as nylatenite.com) – we’re still over at www.nylatenite.com. Thanks!

July 30, 2007 Posted by | nylatenite.com, NYLGP, State of the Site, Video, Website | Leave a comment

About

Here’s what you need to know about this wonderful little site that I call home…

This site is entirely based on the personal opinions of the editorial staff, internet reports, conjecture, rumors, and blatant idiocy. In no way should any report, news item, picture or description on this site ever be taken as 100 percent factual. To put it simply, if you think the 10 minutes of research I may do into a specific subject is enough for you to take something as reported at face value, you need to get your head examined.

As implied by the statement above, information on this website can, and probably will, contain numerous inaccuracies and as such should never be used to make any kind of an informed decision on a subject. Seriously. The nature of news on the internet and the business of reporting on rumors, ommissions and, let’s call it what it is, wild-ass guessing should never be mistaken as 100 percent accurate. While all attempts are made to report things as accurately as we can, things are always going to get missed or misunderstood in the shuffle.

In short, take everything on this site as what it is – news being reported by someone who is a fan of the video game industry, but who has no connections to the game industry or related businesses.

If you’ve seen something you feel is inaccurate or misinterperated, feel free to drop us a line at nylatenite@yahoo.com to let us know the truth of the matter. Thank you.

July 30, 2007 Posted by | nylatenite.com, NYLGP, Opinion | Leave a comment

XBOX 360 PRICE DROP COMING?

It may have taken over a year and a half, but it appears as if Microsoft is finally ready to lower the price of the Xbox 360. According to CheapAssGamer, flyers obtained for the week of August 12th from both Walmart and Toys R Us are showing a $50 price drop on the Xbox 360 premium model.

While a price drop has been rumored for some time due to the recent decline in Xbox 360 console sales and the lower costs associated with the upcoming 65nm processor, this is really the first time that we’ve seen any kind of concrete proof that it’s really going to happen. Now we’re left with the questions of whether a $50 drop will be enough to reinvigorate sales of the 360 and if the price drop will be spread across all models of the console, or if it will just be an inventory cleaning solution prior to the roll out of the 65nm processors.

Hopefully Microsoft will clear things up a bit over the course of the coming week. We’ll be sure to let you know of anything we find out about this as soon as possible.

July 30, 2007 Posted by | Microsoft, Price Drop, Rumors, Xbox 360 | Leave a comment

XBOX LIVE BRINGING IT HOME: COMIC-CON 2007 – DAY THREE

Day three of the Bringing it Home: Comic-Con 2007 promotion has now passed and it looks like there’s been a ton of video content added to the Live Marketplace since our last report. Looking at the below list, I think I can safely say that there’s just not enough time in the day to check out everything I’d like to watch – I guess I’ll start with the Babylon 5 and Blade Runner stuff and go from there.

Trailers & Videos
Smallville Trailer
Big Bang Theory :30 Spot
Babylon 5: The Lost Tales Full Panel Coverage
Blade Runner Full Panel Coverage
300 Full Panel Coverage
Daily Wrap-up 7/28 (HD)
Return to House on Haunted Hill Panel/Interview Highlights (HD)
Babylon 5: The Lost Tales Interviews (HD)
Warner Bros. Upcoming Theatrical Releases (HD)
Looney Tunes ACME Arsenal Interview
Tom and Jerry: A Nutcracker Tale Clip
New Frontier teaser
Legion/Kids’ WB! Promo
Legion sizzle reel
James Marsters video greeting
Hanna-Barbera: From H to B video
Batman/The Joining Clip
Batman/Kids’ WB! promo
Batman sizzle
Adam Baldwin Video greeting
Daily Wrap-up
Hanna Barbera/Popeye Panel Coverage
Moonlight
Chuck
Simplicity:  The Life and Art of Alex Toth
Sailor’s Horn Pipes:  The Voices of Popeye
I am Legend trailer
Get Smart trailer
Fred Claus Trailer 2
Babylon 5: Lost Tales
10,000 B.C.
Superman Doomsday Panel & Interviews Highlights
Superman Doomsday Trailer

If you’re a big sci-fi and comic book fan, I’m willing to bet you wish you had that 120GB hard drive right now, don’t you?

July 30, 2007 Posted by | Bringing it Home, Microsoft, Promotion, Xbox 360, Xbox Live Marketplace | Leave a comment

THIS WEEK’S RELEASES: JULY 30TH – AUGUST 5TH

What a weekend – take the the frequent power outages initially caused by severe weather and later caused by what I can only assume was the general incompetence of my local power authority, along with the constant ISP issues I’ve been having of late, and I was starting to wonder if I was ever going to get this post ready for today. Admittedly, looking at this week’s release list, I really don’t think it would have been that much of a shame if I hadn’t have posted anything – yes, the cupboard is looking pretty bare.

The only title even remotely worth talking about this week is Mario Strikers Charged for the Wii. Yes, Nintendo once again looks to make it’s magic by injecting it’s popular characters into a sports game – and since they generally to a pretty good job of it every time, this one will most likely please the Nintendo faithful.

As for the rest, once again it’s looking like a good week to catch up on games you’ve been meaning to play while putting some cash aside for the fall blockbuster rush.

  • Bratz Ponyz – DS – 7/31/2007
  • Chameleon: To Dye For – DS – 7/31/2007
  • Drake & Josh – DS – 7/31/2007
  • Mario Strikers Charged – WII – 7/31/2007
  • Mission: Combat Force – PC – 7/31/2007
  • Pet Alien – DS – 7/31/2007
  • PicrossDS – DS – 7/31/2007
  • Brave Story: New Traveler – PSP – 8/1/2007
  • Glory Days 2 – DS – 8/1/2007
  • Harvest Moon: Boy & Girl – PSP – 8/1/2007
  • Professional Fisherman’s Tour: Northern Hemisphere – DS – 8/1/2007
  • Spelling Challenges and More! – DS – 8/1/2007
  • World Championship Cards – PS2 – 8/1/2007
  • World Championship Cards – PSP – 8/1/2007
  • Let’s Ride: Friends Forever – PC – 8/2/2007
  • Ride! Carnival Tycoon – PC – 8/2/2007
  • Attack on Pearl Harbor – PC – 8/3/2007
  • Hidden Expedition Everest – PC – 8/3/2007
  • Mystery Case Files: Ravenhearst – PC – 8/3/2007
  • Virtual Villagers: The Lost Children – PC – 8/3/2007
  • Combat Mission: Shock Force – PC – 8/4/2007

Please keep in mind these are only estimated release dates and could change at any time.

July 30, 2007 Posted by | This Week's Releases | Leave a comment

MAME V.117U2 RELEASED

The updates continue on the Multiple Arcade Machine Emulator, as version .117u2 is now available for download. This update contains several fixes to some of the big changes made in version .117 including changes to the new input system and GUI. If you upgraded to v.117 and have been having issues, this could be the answer to your problems. If you’re not experiencing any issues, I’d suggest sticking with your current installation until all the bugs are worked out. As for those of you interested in testing this build for the dev team, feel free to download the update and then head on over to MAME Testers to find out how to get started.

The updated emulator files can be found at the official MAME development page at Mamedev.org. You can Click here to see the full list of what’s new in this update.

  • MAME – Official website
  • MAMEDev – Official site of the MAME development team

July 29, 2007 Posted by | Arcade, Emulation, MAME | Leave a comment

LAZY DAY TRAILERS: RESIDENT EVIL 5

Resident Evil 5 is one of those games that’s been keeping a low profile since it’s initial announcement in 2005. While we’ve been treated to little snippets of information and teaser trailers on an annual basis, we’ve not really been allowed to see just what we can expect from this latest installment of Capcom’s long-running franchise. That has now changed.

Capcom has released a new, extended version of the E3’07 Resident Evil 5 trailer, and it is, in short, a breath-taking ride. We catch up with Chris Redfield 10 years after the Raccoon City incident and find him tracking down information on a supposed outbreak in what appears to be Africa. There seems to be some actual gameplay footage mixed in with the CGI, and from that footage, we can assume that the game will use the third person “over-the-shoulder” view that was pioneered in Resident Evil 4.

Now that I’ve set up the trailer for you, I’ll step back and let you enjoy what I consider the first real look at Resident Evil 5.

Now that you’ve seen the good news, I’m going to give you a bit of the bad. According to RE5’s Wikipedia entry, in an interview with RE5 producer Jun Takeuchi, Weekly Famitsu was informed that the game’s release date has been pushed back into 2009. I’m hoping that’s one story that will turn out to be false, as it’s been too long since we’ve had a game that dealt with the main Resident Evil storyline. (Of course, a delay would give me more time to finally finish Resident Evil 4 and take it off my damned “should be playing” list.)

July 28, 2007 Posted by | Capcom, Lazy Day Trailers, Resident Evil, Survival Horror, Video, Zombies! | Leave a comment

XBOX LIVE BRINGING IT HOME: COMIC-CON 2007 – DAY TWO

Day two of the Bringing it Home: Comic-Con 2007 promotion has come and gone, and quite sadly, not much in the way of freebies hit the Live Marketplace during it’s reign, so this is going to be a pretty short post. In fact, there were only two free items on yesterday’s list, and both of them are promotional items for Rush Hour 3. Yeah, I’m as thrilled as you are.

Themes
Content: Rush Hour 3 Theme
Price: Free
Availability: Only in United States
Dash Text: This summer they’re kicking it in Paris. Make sure you download the Theme and Gamer pics of Jackie Chan and Chris Tucker in Rush Hour 3, in theaters August 10th.

Gamer Pictures
Content: Rush Hour 3 Picture Pack
Price: Free
Availability: Only in United States
Dash Text: This summer they’re kicking it in Paris. Download the Rush Hour 3 GamerPics and don’t forget the Theme. Rush Hour 3 in theaters August 10th.

Wow, those crickets sure are deafening, aren’t they?

July 28, 2007 Posted by | Bringing it Home, Microsoft, Promotion, Xbox 360, Xbox Live, Xbox Live Marketplace | Leave a comment

LAZY DAY TRAILERS: HEAVENLY SWORD DEMO FOOTAGE

To celebrate yesterday’s release of the Heavenly Sword demo, I broke out my digital camera and recorded video of the demo from start to finish. Now, before you watch it, I feel the need to tell you that my digital camera, for want of a better term, sucks. I do apologize for the graininess of the four videos below, but it was this or nothing – and I figured those of you following the game who haven’t bought a PlayStation 3 yet would really like to see what the rest of us are playing.

So, without further delay or introduction, check out the below four videos which will take you through the complete, short-but-oh-so-good, demo of Heavenly Sword.

You can also check out the full sized version of these videos at the YouTube links below. Enjoy.

July 27, 2007 Posted by | Demo, Heavenly Sword, Lazy Day Trailers, Ninja Theory, Original Content, PlayStation 3, Sony, Video | Leave a comment

XBOX LIVE BRINGING IT HOME: COMIC-CON 2007 – DAY ONE

While all of these items may not be specifically related to the Bringing it Home promotion for Comic-Con 2007, they do all have two things in common;

  1. They all appeared in the Xbox Live Marketplace on the first day of Comic-Con
  2. They’re all FREE downloads.

So, because we all love freebies, here’s the list of the free stuff that appeared in the Marketplace on July 26th.

Trailers
Content: New Resident Evil 5 2007 Trailer
Price: Free
Availability: All regions except Japan
Size: 143.45 MB
Dash Text: [ESRB: RP (Rating Pending)] The Resident Evil series continues with this highly anticipated sequel. Witness real-time footage from Resident Evil 5!The story unfolds in a land simmering in the heat of a merciless sun where the contrast between light and dark enhances the feeling of dread as a new evil draws closer.

Content: All-Pro Football 2K8 Trailer
Price: Free
Availability: Only in Canada, United States
Size: 67.56 MB
Dash Text: [ESRB: E10+ (Everyone 10+) MILD LANGUAGE] Over 240 NFL legends make their return to the gridiron, including Hall of Famers such as Johnny Unitas, Dick Butkus, Joe Montana, Mike Singletary, Reggie White and Walter Payton. Legends have their own signature moves in the game – Barry’s spin, Walter’s scissors kick, and Jerry’s one-handed grab.

Content: Surf’s Up Trailer (HD)
Price: Free
Availability: All regions except Hong Kong, Japan, Korea, Singapore, Taiwan
Dash Text: [ESRB: E10+ (Everyone 10+) CRUDE HUMOR,LANGUAGE] Surf’s Up Game Trailer

Content: Looney Tunes ACME Arsenal Trailer (HD)
Price: Free
Availability: Only in United States
Size: 54.96 MB
Dash Text: [ESRB: E10+ (Everyone 10+) Cartoon Violence] Download this trailer.

Content: Looney Tunes ACME Arsenal Trailer (SD)
Price: Free
Availability: Only in United States
Dash Text: [ESRB: E10+ (Everyone 10+) Cartoon Violence] Download this trailer.

Content: Looney Tunes ACME Arsenal Trailer 2 (SD)
Price: Free
Availability: Only in United States
Dash Text: [ESRB: E10+ (Everyone 10+) Cartoon Violence] Download this trailer.

Content: Looney Tunes ACME Arsenal Trailer 2 (HD)
Price: Free
Availability: Only in United States
Size: 150.61 MB
Dash Text: [ESRB: E10+ (Everyone 10+) Cartoon Violence] Download this trailer.

In Game Content
Game: Test Drive Unlimited
Content: Free Holden Efijy Concept
Price: Free
Availability: All regions
Dash Text: Download the Holden Efijy Concept for free (in-game currency still required for purchase at respective dealer).

Game: Splinter Cell Double Agent
Content: XBOX360 DOWNLOADABLE CONTENT
Price: Free
Availability: All regions
Dash Text: [ESRB: M (MATURE) BLOOD, LANGUAGE, VIOLENCE] 2 new multiplayer maps (Kinshasa and Secret base), 4 new challenges on those maps and a brand new character with 3 outfits : the Spy Girl.
Size: 83.48 MB

Game: Project Sylpheed
Content: 6 New Missions & Weapons + Leaderboards
Price: Free
Availability: All regions except Japan
Dash Text: [ESRB: T (Teen) FANTASY VIOLENCE,MILD BLOOD,MILD LANGUAGE,MILD SUGGESTIVE THEMES,USE OF ALCOHOL] Think you are truly an ace pilot? 6 new missions will challenge your skills and add 6 new super-weapons to your arsenal plus Xbox Live Leaderboard suppport to track your rank. Requires Project Sylpheed full retail game. Access Challenge Missions from the EXTRAS menu.

Game: Vamipire Rain
Content: VR Bonus Level 2
Price: Free
Availability: All regions except Japan, Korea, Taiwan
Dash Text: [ESRB: M (Mature) BLOOD AND GORE,INTENSE VIOLENCE] Thanks for supporting Vampire Rain. Ready for another gathering mission? Play as Duane Hanson in this bonus level to see how fast you can pick up all required equipment for your mission. Difficulty: 3 stars. Requires full retail game.

Gamer Pictures
Content: Comic-Con 2007 Gamer Picture
Price: Free
Availability: Only in United States
Dash Text: Download this gamer picture.

Content: Alien Hominid HD – Vehicle Picture Pack
Price: Free
Availability: All regions
Dash Text: [ESRB: T (Teen) BLOOD AND GORE,CARTOON VIOLENCE] This set of 5 pictures contains some of the most destructive vehiciles that our little yellow friend uses in the game. Get your hand on these 5 Gamer Pictures today!

Video
Content: MLG Heavyweight Match 1 Video (HD)
Price: Free
Availability: All regions
Size: 902.29 MB
Dash Text: [ESRB: RP (Rating Pending)] 2V2 Halo 2. The debut episode features up and coming pros Lunchbox and Roy vs. Halogod and VictoryX. Let the games begin!

July 27, 2007 Posted by | Bringing it Home, Downloadable Content, Free Stuff, Microsoft, Promotion, Xbox 360, Xbox Live Marketplace | Leave a comment

PLAYSTATION 3 HEAVENLY SWORD DEMO NOW AVAILABLE

PlayStation 3 owners dreams have finally been realized as a playable demo of Heavenly Sword is now available for download via the PlayStation Store. Approximate download size is 996MB.

"The complete game is still set for September, but I think you’ll find this demo is a great sample of what’s in store and it’ll certainly give you a good idea of the look and feel of the game. To set the stage here, at the beginning of this demo, our heroine, Nariko, gains consciousness after a violent encounter with the evil King Bohan and his army. Nariko learns that Bohan is holding her father, Shen, prisoner inside a massive temple complex so she sets out to fulfill her destiny and embarks on a quest for vengeance against the invading King and his army." – Kyle Shubel, Producer, Heavenly Sword (as quoted in PlayStation.Blog)

This one is something that I’ll stop playing the new Civilization expansion for. Enjoy the demo all!

July 26, 2007 Posted by | Demo, Heavenly Sword, Ninja Theory, PlayStation 3, PlayStation Store, Sony, Woot! | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, Sam & Max, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, Sam & Max, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, Sam & Max, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, Sam & Max, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, Sam & Max, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, Sam & Max, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, TellTale Games | Leave a comment

TELLTALE GAMES ANNOUNCES SAM & MAX: SEASON 2

Just a quick note here to let everyone know that Telltale Games has announced that Sam & Max will be returning for a second season this fall. While I’m absolutely thrilled by this news, I do hope that Telltale takes the criticisms of Season One to heart and makes the game a bit more involved this time around. Check out a screenshot from the new season below.

samandmaxs2ss

Let the cheering commence.

July 26, 2007 Posted by | Episodic Content, Graphic Adventure, PC Games, TellTale Games | Leave a comment

SONY CONFIRMS LAIR IS COMING AUGUST 14TH

In a post over at PlayStation.Blog, Sony confirmed that Lair has gone gold and will be releasing for the PlayStation 3 on August 14th, 2007.

July 26, 2007 Posted by | Lair, PlayStation 3, Release Date, Sony | Leave a comment

XBOX 360 DYNASTY WARRIORS: GUNDAM DEMO NOW AVAILABLE

A demo of Dynasty Warriors: Gundam for the Xbox 360 is now available for download via the Xbox Live Marketplace in The United States, Mexico and Canada. Approximate file size is 484.62MB.

July 26, 2007 Posted by | Demo, Koei, Namco, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 MOTOGP ‘07 DEMO NOW AVAILABLE

A demo of THQ’s MotoGP ’07 for the Xbox 360 is now available for download via the Xbox Live Marketplace in all regions except Asia. Approximate file size is 901.46MB.

July 26, 2007 Posted by | Demo, Racing, THQ, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX LIVE BRINGING IT HOME: COMIC-CON ‘07

Microsoft has announced that they’ll be running an Xbox Live Bringing it Home promotion for Comic-Con ’07 from July 26th through August 7th.

"From July 26 to August 7, Xbox LIVE and Xbox.com/comiccon will feature full access to all of Warner’s Comic-Con featured game trailers, show panels, movie and TV trailers and sneak peeks, celebrity interviews, show exclusives and customization themes for Xbox LIVE. Plus, action film and comic book fans will have access to an array of exclusive themes from 300 and DC Comics available for download." – Microsoft Media Alert

We’ll keep you updates on all the free Live Marketplace happenings throughout the promotion.

July 26, 2007 Posted by | Microsoft, Promotion, Xbox 360, Xbox Live Marketplace | Leave a comment

CIVILIZATION IV: BEYOND THE SWORD IN STORES, HAS ZOMBIES

This… this may be my last post. It’s here now, and it knows where I am. I’ve tried to fight it, but it knows I’m weak. Before this night is through, only one of us will remain – and I know it will not be me.

I will tell you my story…

Some of you who are about to see the picture I’m about to post will understand, because you may have once been among the affected.

Maybe you’ve only had a small taste and weren’t completely hooked, maybe you’ve spent years fighting it as I have, or maybe you were in remission until this very moment… if that’s the case, I do apologize for what I am about to do…

The rest of you… have no idea. None at all.

Civ4btsbox

Tell them I tried, I truly did, but it comes again… the madness comes again.

Okay, melodrama aside, I do have a few things I want to say about the release of Civilization IV: Beyond the Sword before it completely takes over my life;

  1. According to the box, they’ve added 10 new civilizations, 64 new buildings, 11 scenarios, 5 wonders, 6 new technologies, corporations, a new espionage system and expanded trade routes. Sounds pretty nifty to me.
  2. One of those new scenarios is something that I can’t wait to play – apparently “Afterworld” is a scenario where it’s you against the zombie uprising. It’s a good thing I’ve got my copy of the Zombie Survival Guide on hand, otherwise it could be over fast.
  3. Despite the pedigree the Civilization series has, my local store only got 1-3 copies of the game in – and according to their website, there are no more on the way. While I’m glad I managed to get the last one, it really is sad to see how far the PC game industry has fallen at retail. I mean, this was not your average throwaway PC title.
  4. Am I the only one who is bothered when you get that last copy of a game at a store and it’s been opened and used as a display model? Sure, they may have shrink wrapped the contents, but I always wonder if I’m really getting everything that was in the box.

Looking at it, the only real question is whether I try a full game or that Afterworld scenario first. I’m thinking zombies for the win, Chuck.

July 26, 2007 Posted by | Addiction, Civilization, Expansion, PC Games, Sid Meier, Turn Based Strategy, Zombies! | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | 1 Comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | 1 Comment

XBOX LIVE ARCADE WEDNESDAYS – WING COMMANDER ARENA & SUPER CONTRA

It’s another double feature week in the Xbox Live Arcade as Wing Commander Arena and Super Contra should be available for purchase by the time you read this.

Wing Commander Arena is an original game from Electronic Arts set in the Wing Commander universe – so those of you expecting a remake of the original Wing Commander are going to be in for a bit of a disappointment. From what I know of this one, it has both a single player mode as well as support for multiplayer dogfights over Xbox Live with up to 16 players. I’ve heard mixed things about the game, so I’d highly recommend you download the demo prior to making any purchase decision about Wing Commander Arena.

In addition to the game itself, StarSoldier Magazine, a downloadable instruction manual done in the style of the classic Wing Commander manuals from back in the game’s PC heyday is available on the game’s Xbox Live Arcade product page. Be sure to check it out.

Title: Wing Commander Arena
Developer: Gaia Industries
Publisher: Electronic Arts
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-16
Full Game: 800 points ($10)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"Wing Commander™ is back with an all-new game, Wing Commander™ Arena, for Xbox LIVE® Arcade. Create a squad and take on your opponents. Use your gravity bombs or fire torpedoes as you try to climb the leaderboard, destroying enemy armadas along the way. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox LIVE Arcade, Wing Commander™ Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.

  • Sixteen players: Wing Commander Arena offers the largest multiplayer melee experience on Xbox LIVE Arcade, with up to 16-player space combat action.
  • Multiple gameplay modes: Four modes of gameplay, including single player, multi-team, multiplayer battle, and duels one-on-one and multiplayer.
  • Ships, maps, and more: Eighteen ships are provided including bombers, light and medium fighters. Team maps, free-for-all maps, and dueling maps provide a multitude of environments for your intense battles.
  • Classic experience: The classic Wing Commander gameplay is brought to Xbox LIVE Arcade, offering everything a pilot rookie or hardened space combat veteran could want." – Xbox.com

Maybe it’s just me, but I’m not excited at all about our next arcade offering. Super Contra was never a favorite of mine in the arcades, and I doubt anything will change now. As with it’s predecessor Contra, it’s essentially a 2d scrolling shooter, though there are some levels that switch to a more free-form top down format.

Title: Super Contra
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/25/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E (Everyone – Fantasy Violence)
Demo?: Yes

From the Xbox.com product description;

"The fight for freedom continues in Super Contra! The alien menace, Red Falcon, has fought back and it’s up to Lance and Bill to stop them. Play multiplayer over Xbox LIVE® with upgraded graphics and sound. Do you have what it takes to save the world again?

  • Gameplay: Enjoy the authentic original gameplay of the arcade classic. Super Contra features two player co-op gameplay, just like the original.
  • Multiplayer: Play co-op on the same console or on Xbox LIVE. Communicate with your buddy by voice using the Xbox 360 headset.
  • Leaderboards: Xbox LIVE Leaderboard statistics are kept for Arcade (single player—high score, all time and weekly) and Xbox LIVE co-op (high score—all time and weekly).
  • Achievements: Score 12 achievements worth 200 gamer points with a range of simple, challenging, and hard achievements." – Xbox.com

While I passed on last week’s offering Yie Ar Kung-Fu, I did pick up Bomberman Live, and I’ve got to say it’s an excellent rendition of the game – Bomberman fans should not miss it. However, since the Bomberman series tends to be one people seem to either love or hate, be sure to download the demo if you’re unfamiliar with the series.

July 25, 2007 Posted by | Arcade, Classics, Electronic Arts, Konami, Wing Commander, Xbox 360, Xbox Live Arcade | Leave a comment

PLAYSTATION 3 SYSTEM SOFTWARE UPDATED TO V1.90

Sony has made the latest update to the PlayStation 3’s system software available for download via the PlayStation Network or the System Update page at PlayStation.com. The v1.90 software adds some new features to the PlayStation 3 including the ability to use custom wallpapers for the XrossMediaBar, emoticon support for text messages and upsampling for audio CDs. Check out the full text of the update note below to see all the newly added features;

The PLAYSTATION®3 system software version 1.90 update includes the following:

  • Customizing wallpaper (Theme Settings)
  • You can now display an image as the background of XMB™ (XrossMediaBar).

Using emoticons

  • You can now use emoticons when creating messages under [Friends].

Entering text in the Internet browser

  • You can now enter text directly into text entry fields of Web pages using a USB keyboard.

Upsampling audio CD output

  • Upsampled output of audio CDs is now supported.

Other new or revised features in version 1.90:

  • Settings
    • [44.1/88.2/176.4 kHz] has been added as an option in [Audio CD Output Frequency] under [Music Settings].
    • [Type 2] has been added as an option in [Bitmapping] under [Music Settings].
    • [On] has been added as an option in [BD 1080p 24 Hz Output (HDMI)] under [BD/DVD Settings].
  • Video
    • The [Image Quality Adjustment] option in the control panel has been changed to [AV Settings].
    • You can now play AVCHD-format video files that are saved on Memory Stick™ media or on the hard disk of a video camera.
    • You can now operate the (Slow (Back)) and (Frame Reverse) functions when playing video files saved on storage media or on the hard disk.
  • Game
    • You can now adjust screen display settings while playing PlayStation® and PlayStation®2 format software.
    • You can now sort games that are saved on the hard disk.
  • Network
    • [Add to Bookmarks] has been added as an option in the [File] menu of the Internet browser.
  • Friends
    • When an avatar is displayed during a voice / video chat, the avatar now moves in response to audio.
  • Overall
    • [Eject Disc] has been added in the options menu for discs.
    • You can now select [Group Content] when changing a file or folder icon.

For further information on how to use the above features, head on over to the PlayStation 3 System Update page at PlayStation.com.

July 25, 2007 Posted by | PlayStation 3, PlayStation 3 system update, PlayStation Network, Sony, Update | Leave a comment

XBOX 360 ALL PRO FOOTBALL 2K8 DEMO NOW AVAILABLE

A demo of 2K Sports All Pro Football 2K8 for the Xbox 360 is now available for download via the Xbox Live Marketplace in The United States and Canada. Approximate file size is 681.90MB.

July 25, 2007 Posted by | 2K Football, 2K Sports, Demo, Football, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 NASCAR ‘08 DEMO NOW AVAILABLE

A demo of Electronic Arts NASCAR ’08 for the Xbox 360 is now available for download via the Xbox Live Marketplace in Australia, Canada, Germany, The United Kingdom & The United States. Approximate file size is 589.32MB.

July 25, 2007 Posted by | Demo, Electronic Arts, Racing, Xbox 360, Xbox Live Marketplace | Leave a comment

Don’t mind the mess – We’re getting ready to move

Don’t mind the mess (or extremely old posts) – We’re just preparing to jump servers and as such are moving all of our old blogs over to WordPress format. If you’re currently looking for NYLatenite’s Gamer’s Paradise – (also known as nylatenite.com) – we’re still over at www.nylatenite.com. Thanks!

July 24, 2007 Posted by | nylatenite.com, NYLGP, State of the Site, Video, Website | Leave a comment

About

Here’s what you need to know about this wonderful little site that I call home…

This site is entirely based on the personal opinions of the editorial staff, internet reports, conjecture, rumors, and blatant idiocy. In no way should any report, news item, picture or description on this site ever be taken as 100 percent factual. To put it simply, if you think the 10 minutes of research I may do into a specific subject is enough for you to take something as reported at face value, you need to get your head examined.

As implied by the statement above, information on this website can, and probably will, contain numerous inaccuracies and as such should never be used to make any kind of an informed decision on a subject. Seriously. The nature of news on the internet and the business of reporting on rumors, ommissions and, let’s call it what it is, wild-ass guessing should never be mistaken as 100 percent accurate. While all attempts are made to report things as accurately as we can, things are always going to get missed or misunderstood in the shuffle.

In short, take everything on this site as what it is – news being reported by someone who is a fan of the video game industry, but who has no connections to the game industry or related businesses.

If you’ve seen something you feel is inaccurate or misinterperated, feel free to drop us a line at nylatenite@yahoo.com to let us know the truth of the matter. Thank you.

July 24, 2007 Posted by | nylatenite.com, NYLGP, Opinion | Leave a comment

HEAVENLY SWORD DEMO COMING THURSDAY?

While checking out yesterday’s Penny Arcade comic, I noticed that in his write-up, Tycho mentioned that the long-awaited demo of Heavenly Sword for the PlayStation 3 would be hitting the PlayStation Store on Thursday, July 26th.

Since Ninja Theory has already announced that the demo is complete and a post over at Three Speech (by way of Kotaku) indicates that the European demo will be dropping on Thursday, it’s probably a good bet that this one will turn out to be true. I’ll be keeping my fingers crossed!

July 24, 2007 Posted by | Demo, Heavenly Sword, Ninja Theory, PlayStation 3, PlayStation Store | Leave a comment

XBOX 360 THE DARKNESS DEMO NOW AVAILABLE

Somehow I forgot to post this one with the news last week. An Xbox 360 demo of The Darkness is now available for download in the Xbox Live Marketplace. Download size is approximately 1.27GB. This one is definitely a game worth checking out, so if you have a 360, be sure to give the demo a try.

July 24, 2007 Posted by | Demo, FPS, The Darkness, Xbox 360, Xbox Live Marketplace | Leave a comment

THIS WEEK’S RELEASES: JULY 23RD – JULY 29TH

Another week comes, another week goes – the one thing that stays the same is that we’ve got a new crop of games hitting retail. While this week’s list may be another short one, there are some gems to be found here – let’s take a look;

I’ll open with the one game I fear the most on the list – Civilization IV: Beyond the Sword (PC), the second expansion for the latest title in the Civilization series. Now, I don’t fear these games because they’re terrible, nor do I fear them because I’m not any good at them… it’s actually quite the opposite. I’ve mentioned it before, but I’ll mention it again for those of you just joining us at home – you see, I have a horrible Civilization addiction – one that dates back to 1991 and the first game in the series. I just barely managed to escape Civ IV: Warlords with my sanity intact a few months back, and already there’s another temptation to face. If I’m not back in 72 hours, call the president.

Next up, we’ve got Guitar Hero Encore: Rocks the 80’s (PS2). As someone who grew up in the 80’s, I’ve got to say that I may actually be more excited about this version of Guitar Hero than I am about the upcoming Guitar Hero III. Looks like I’ll be breaking out my PS2 Gibson and rocking out once more. Oh, and if anyone from Activision is listening, you can shove the inevitable and overpriced Xbox 360 downloads of the songs where the sun doesn’t shine. Fix the pricing plan and I’ll consider it.

Those of you who happen to like endlessly driving in circles are also in for a treat this week as Electronic Arts releases NASCAR ’08 (360, PS2 & PS3), the latest in it’s long running stock car racing series. NASCAR isn’t my thing, but I know a lot of you can’t get enough of it – I may be passing on this one, but I hope you enjoy it.

Sega treats us to some retro re-make love as a new version of it’s 1986 classic Alien Syndrome comes to the PSP and Wii. Larry Holland’s Totally Games is behind the re-make and have fashioned the game into an action RPG. As much as I’ve loved Holland’s other works, I unfortunately don’t own a PSP or Wii, so I’ll have to live vicariously through others on this title.

Finally, Square goes back to the well yet again as Final Fantasy II comes to the PSP. I’d say a few words, but with the number of times the first few Final Fantasy games have been re-released, you should know the deal by now.

That’s about it for my take on this week, check out the list below for all the thrilling – and not so thrilling – details. Enjoy.

  • Civilization IV: Beyond the Sword – PC – 7/24/2007
  • Its the Big Game, Charlie Brown – PC – 7/24/2007
  • Let’s Ride: Friends Forever – PC – 7/24/2007
  • NASCAR 08 – PS2 – 7/24/2007
  • NASCAR 08 – 360 – 7/24/2007
  • NASCAR 08 – PS3 – 7/24/2007
  • Ride! Carnival Tycoon – PC – 7/24/2007
  • Alien Syndrome – PSP – 7/25/2007
  • Alien Syndrome – WII – 7/25/2007
  • Dynasty Warriors DS: Fighter’s Battle – DS – 7/25/2007
  • Final Fantasy II – PSP – 7/25/2007
  • Guitar Hero Encore: Rocks the 80’s – PS2 – 7/25/2007
  • Mission: Combat Force – PC – 7/25/2007
  • NHRA Countdown to the Championship – PS2 – 7/25/2007
  • Shin Megami Tensei: Persona 3 Special Edition – PS2 – 7/25/2007
  • Ultimate Puzzle Games: Sudoku Edition – DS – 7/25/2007
  • Chameleon: To Dye For – DS – 7/28/2007

Please keep in mind these are only estimated release dates and could change at any time.

July 23, 2007 Posted by | This Week's Releases | Leave a comment

HALO 3 ONLINE CO-OP SHELVED?

ArsTechnica (by way of Joystiq, CVG and Kotaku) is reporting that Bungie is currently looking to shelve the online co-op mode in Halo 3 – at least temporarily. In an upcoming interview with EGM, Bungie’s Frank O’Connor apparently highlighted one of the main issues behind the possible exclusion of the mode;

"I think the biggest problem for us for online co-op is that we have a situation where you can be in a Warthog with five troops, almost a mile away from the other player. That’s a significant challenge. And there’s lots of design things you could do to prevent that from happening, but they would make it not feel like Halo anymore. If we can make it happen in a way that works well, we will – and if it works badly, we won’t" – Frank O’Connor as quoted in the alleged EGM article

O’Connor supposedly did not rule out the possibility of online co-op being included via download at a later date. Since the issue the interview was supposedly printed in hits newsstands August 11th, I guess we’ll know more then.

Keep your fingers crossed that it all gets worked out before launch – or expect to pay yet more money for the complete Halo 3 experience. (Sorry, I’m still a little bitter over the current situation regarding the content that won’t be included with the Legendary edition of the game)

July 22, 2007 Posted by | Bungie, Halo, Rumors, Xbox 360 | Leave a comment

MAME32 .117.1 RELEASED

Following in the footsteps of the latest MAME update, MAME32 v.117.1, the Windows GUI port of MAME v.117u1 is now available. The same advice I gave about the latest build of MAME applies to this version of MAME32 as well.

Check out the official MAME32 page here for more details and the download links.

  • MAME32 – Official home of MAME32

July 21, 2007 Posted by | Arcade, Emulation, MAME | Leave a comment

MAME V.117U1 RELEASED

The updates continue on the Multiple Arcade Machine Emulator, as version .117u1 is now available for download. This update contains two big changes to the emulator as it will now support multiple keyboards/mice under XP and Vista and will also include it’s own minimalist frontend. Because of these changes, unless you’ve been having problems with your current installation of MAME, I’d advise sticking with v.117 until the next full release. However, if you’re interested in testing this build for the dev team, feel free to download the update and then head on over to MAME Testers to find out how to get started.

The updated emulator files can be found at the official MAME development page at Mamedev.org. You can Click here to see the full list of what’s new in this update.

  • MAME – Official website
  • MAMEDev – Official site of the MAME development team

July 21, 2007 Posted by | Arcade, Emulation, MAME | 1 Comment

LAZY DAY TRAILERS: MASS EFFECT

Now that I’ve shown you trailers for the top system exclusive first person shooters from E3, we’re going to move on to role playing games. I figured there’s no better game to start off with than one of the titles on my "most anticipated’ list, Bioware’s Mass Effect. I’m not even going to spoil this one by posting some rambling comments – just sit back, watch and enjoy.

Mass Effect will be available exclusively for the Xbox 360 this November.

July 20, 2007 Posted by | Bioware, Lazy Day Trailers, Mass Effect, Video, Xbox 360 | Leave a comment

PLAYSTATION STORE: CASTLEVANIA: SYMPHONY OF THE NIGHT

Today’s PlayStation Store update saw the release of Konami’s classic PlayStation title Castlevania: Symphony of the Night for the PlayStation 3 and PSP. While I won’t be grabbing this one myself, at $9.99 it’s worth every penny for those of you who don’t have some way to play the game. (The only reason I won’t be buying this one is that I already own the original game for the PlayStation (Hooray backwards compatibility!) – and because I also bought the Xbox Live Arcade version)

Please note: I believe this version is a straight port of the original game and does not include any of the enhancements made for the Xbox Live Arcade version. Since no demo is available, I can’t confirm whether or not the original CD soundtrack is included either. You have been warned.

July 20, 2007 Posted by | Capcom, Castlevania, Konami, PlayStation 3, PlayStation Store, PSP | Leave a comment

XBOX 360 JUICED 2: HOT IMPORT NIGHTS DEMO NOW AVAILABLE

Just a quick note here to let you know that a demo of THQ’s Juiced 2: Hot Import Nights for the Xbox 360 is now available for download in all regions except Japan and South Korea via the Xbox Live Marketplace. Approximate download size is 1.31GB. Is it just me, or does the title of this game sound like something other than a racing game?

July 20, 2007 Posted by | Demo, Racing, THQ, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

XBOX 360 LOST PLANET MAP PACKS 1 & 2 TO BECOME FREE DOWNLOADS TODAY

According to Major Nelson, Capcom will be making the first two map packs (Map Pack 1 and Map Pack 2) for the Xbox 360 version of Lost Planet: Extreme Condition free downloads starting today. This is apparently being done in the spirit of fairness as the four maps are being released (for free) on the PC version today as well. Free is always good, so if you’ve got the game and haven’t bought the map packs yet, now is the time to do it.

Please note that the Lost Planet: Extreme Condition Map Pack 3 will not be included as a free download.

July 20, 2007 Posted by | Capcom, Downloadable Content, Free Stuff, Lost Planet, Xbox 360, Xbox Live Marketplace | Leave a comment

I’VE JOINED THE PLAYSTATION HOME BETA TEST

I’m in a bit of a rush this morning to get these posts up as I wound up working late yesterday, caught up on some much needed sleep and, most importantly, received my invite to the PlayStation Home beta. Unfortunately, due to the non-disclosure agreement included with the beta, I can’t discuss anything about the service at this time. Rest assured I am keeping notes, so once the NDA is lifted, I’ll be sure to tell you all about it.

July 20, 2007 Posted by | Beta test, PlayStation 3, PlayStation Home, Sony | Leave a comment

LAZY DAY TRAILERS: CRYSIS

You thought we were out of first person shooters to show off, didn’t you? Well, I figured that since we’ve spent the last three days showing you the upcoming exclusive shooters for each of the console systems, we’d show the PC a little love too. As such, we’ve got some new footage of Crytek’s Crysis, and, as has been the case with the game from day one, it looks stunning.

I’m assuming that the video you’re about to watch takes place early stages of the game, as it appears that the player is still facing off against human enemies instead of an alien invasion. Perhaps the most interesting feature displayed in the video is that the player seems to be employing some kind of cloaking device during their infiltration of the enemy camp.

Crysis – the game so beautiful it will make your video card cry. Let’s check it out;

Crysis is scheduled to release for Windows PC’s on September 4th, 2007. Despite rumors to the contrary, there are no official plans for the game to appear on any of the latest consoles at this time.

July 19, 2007 Posted by | Crysis, Crytek, Electronic Arts, FPS, Lazy Day Trailers, PC Games, Video | Leave a comment

PETER MOORE RESIGNS FROM MICROSOFT, WILL JOIN ELECTRONIC ARTS

In a completely unexpected and shocking turn of events, Peter Moore, corporate vice president of entertainment and devices at Microsoft, has tendered his resignation effective July 30th, 2007. Moore, who has essentially been the face of the Xbox 360 since it’s launch will be joining Electronic Arts as president of the EA Sports line of games.

You know, when I first saw the story break yesterday as a rumor at Kotaku, I could scarcely believe that it was possible. If it weren’t for the fact that I trust Kotaku’s Managing Editor, Brian Crecente, to not post every rumor he hears, I would have just written it off in my mind as wild speculation. By the time I got home, Microsoft and Electronic Arts had confirmed the story, MS had already spoken with most of the major game news outlets and Moore’s new salary had already been uncovered. It’s certainly a case of things happening at a lightning fast pace.

While rumors regarding the situation are certainly flooding the internet, Microsoft has stated that Moore’s decision to move on from the company was due to his desire to return to California. I’m sure the 1.5 million dollar signing bonus, $550,000 annual salary, possible $412,500 in bonuses, $330,000 in moving expenses and option to buy 400,000 shares of EA stock had something to do with it as well. Yeah, that’s a while lot of money.

Microsoft wasted no time in naming current external advisor to Microsoft and former EA Worldwide studios president Don Mattrick as Moore’s replacement. While Moore is due to step down on the 30th, he will be remaining with Microsoft for a few weeks beyond that date in order to assist during the transition period.

You know, I did think it was kind of strange that Moore didn’t really headline this year’s Microsoft E3 press conference, but I just chalked it up to someone in marketing having a “brilliant” idea for the show. I never would have thought that it could be a sign that Moore was on his way out. (Please note that I’m just speculating about that being the reason Moore wasn’t front and center at the E3 press conference)

I don’t know about you guys, but I’m going to miss Moore. He may have had a bit of a used car salesman vibe about him at times, but the man sure could talk a good game. Anyway, I’ll be in the corner picking up my jaw for the next few hours if anyone needs me.

July 18, 2007 Posted by | Corporate Shuffle, Don Mattrick, Electronic Arts, Microsoft, Peter Moore, Xbox 360 | 1 Comment

LAZY DAY TRAILERS: METROID PRIME 3: CORRUPTION

Continuing with our look at the trailers coming out of E3, we’ll round out the big three shooters with Metroid Prime 3: Corruption for the Nintendo Wii. Utilizing the Wii’s unique control scheme, the game should help highlight features that the Wiimote/Nunchuck combination can bring to the genre.

My biggest concern based on the trailer you’re about to watch, as well as demonstrations of the game I’ve seen, is that there may be a bit too many platforming elements for most die hard shooter fans. Then again, I’ll admit to not having played the last two Gamecube installments of the series, so for all I know, those elements could be hallmarks of the series. (I know, it’s shameful that I haven’t played Metroid Prime 1 & 2 – they’re on my list . Honest!)

Metroid Prime 3: Corruption will release on August 27th, 2007 exclusively for the Wii.

July 18, 2007 Posted by | FPS, Lazy Day Trailers, Metroid, Nintendo, Video, Wii | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

XBOX LIVE ARCADE WEDNESDAYS – BOMBERMAN LIVE & YIE AR KUNG-FU

The Xbox Live Arcade doubles up once more this week as both Bomberman Live and Yie Ar Kung-Fu make their appearances in the Xbox Live Marketplace.

I’ll open up with the Live Arcade title that so many people have been waiting for since it’s announcement… Bomberman Live. Hudson’s classic multiplayer battle royale finally gets the 360 respect it deserves following the utterly horrible Bomberman: Act Zero as the series returns to it’s cutesy, gameplay oriented roots. If you’ve never played a Bomberman game, here’s what you need to know – the game by itself isn’t the worlds deepest experience. You control one of four on screen characters who use a variety of bombs to try and eliminate each other. Adding some complexity to the matter is that in order to reach your opponents, you must also use your bombs to open paths in the maze of crates that defines each level. Those crates can contain a variety of power-ups which can give the players that find them some serious advantages.

It’s a game that can be a bit boring in single player, but add three friends and some trash-talking and you’ve got one hell of a good time on your hands. It’s for this reason that I’d recommend that you not only try the game, but if at all possible, try it with friends.

Title: Bomberman Live
Developer: Backbone Entertainment
Publisher: Hudson Entertainment
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-4
Full Game: 800 points ($10)
Rating: E (Everyone – Comic Mischief & Tobacco Reference)
Demo?: Yes

From the Xbox.com product description;

"Bomberman has gone live—Xbox LIVE®! The pioneering party game, which has appeared in over 60 iterations on all major game consoles, now comes to Xbox LIVE Arcade as Bomberman Live. Drop bombs with reckless abandon and blast your enemies into oblivion! Compete with up to eight players online as you battle through eight exotic arenas with your own customized Bomberman. Unleash your fury in ongoing tournaments to prove you’re the best.

  • Fun-filled online play: Up to eight players can compete online in a single arena. Choose from any of eight all new arenas and start dropping your bombs, kick fiery surprises across the arena, and send your enemies to their doom.
  • Tournament play: Ongoing tournaments will allow you to compete globally to determine who’s the best Bomberman of all.
  • Your own personal Bomberman: Each Bomberman can have a custom head or hat, facial expressions and features, and a costume. There are over 10,000 custom possibilities, so you may never see another Bomberman exactly like yours!
  • Classic gameplay updated: One of the greatest game series of all time comes to Xbox LIVE Arcade. Take control of your customized Bomberman and use your bombs to knock out your opponents, discover upgrades, and dominate the arena." – Xbox.com

Next up, we have Konami’s Yie Ar Kung-Fu. I have to say that while I played the game a bit as a kid, it’s one that certainly hasn’t held up to the test of time in my book. Even back in the day I felt the controls and fighting system were a little too loose to really get any kind of precision attacks going, and I really can’t see the Xbox 360’s controller helping that issue in any way. That’s just my opinion though, so be sure to download the demo and decide for yourself if it’s worth your hard earned money.

Title: Yie Ar Kung-Fu
Developer: Digital Eclipse
Publisher: Konami
Genre: Xbox Live Arcade
Release Date: 7/18/07
Console: Xbox 360
Players: 1-2
Full Game: 400 points ($5)
Rating: E10 (Everyone 10+ – Cartoon Violence)
Demo?: Yes

From the Xbox.com product description;

"Oolong has spent his entire life training for the Martial Arts Championship. The Championship has attracted masters of different disciplines, all fighting to be named champion. In Yie Ar Kung-Fu®, Oolong must use his own fighting moves and face masters of the throwing shuriken, nunchaku, bo, chain, and more to fulfill his destiny. With enhanced graphics, hand-painted backgrounds, and new achievements, this classic fighting game is sure to test your skills. Will you fight like a tiger or run away in shame?

  • Classic gameplay: Authentic original gameplay of the arcade classic.
  • Enhanced game elements: Play with the original arcade graphics or go enhanced with stunning hand-painted models and backgrounds. All the music and sound effects have been digitally enhanced to provide a richer, deeper gaming experience.
  • Leaderboards: All-time and weekly high score leaderboards.
  • Achievements: Twelve achievements provide up to 200 gamer points for your Gamerscore." – Xbox.com

No report for you on last week’s Live Arcade releases as I just didn’t have the time to really try either of them. What little I played of Sonic The Hedgehog seemed accurate enough, though I seem to remember being able to "charge-up" a spin in place, which I wasn’t able to do in the Live version. I’ll chalk that one up to my memories confusing Sonic 2 with the original game and not as some flaw in the XBLA port.

I completely passed on Golden Axe despite it having been a favorite of mine in the arcades when it was released. While it’s one of those titles that probably will play quite well with the 360’s standard controller, time has just kind of passed this one by. Maybe I’ve been spoiled by the likes of Capcom’s Warriors of Fate, but I just can’t get as excited by Golden Axe as I once did.

July 18, 2007 Posted by | Arcade, Classics, Xbox 360, Xbox Live Arcade | Leave a comment

Don’t mind the mess – We’re getting ready to move

Don’t mind the mess (or extremely old posts) – We’re just preparing to jump servers and as such are moving all of our old blogs over to WordPress format. If you’re currently looking for NYLatenite’s Gamer’s Paradise – (also known as nylatenite.com) – we’re still over at www.nylatenite.com. Thanks!

July 17, 2007 Posted by | nylatenite.com, NYLGP, State of the Site, Video, Website | Leave a comment

About

Here’s what you need to know about this wonderful little site that I call home…

This site is entirely based on the personal opinions of the editorial staff, internet reports, conjecture, rumors, and blatant idiocy. In no way should any report, news item, picture or description on this site ever be taken as 100 percent factual. To put it simply, if you think the 10 minutes of research I may do into a specific subject is enough for you to take something as reported at face value, you need to get your head examined.

As implied by the statement above, information on this website can, and probably will, contain numerous inaccuracies and as such should never be used to make any kind of an informed decision on a subject. Seriously. The nature of news on the internet and the business of reporting on rumors, ommissions and, let’s call it what it is, wild-ass guessing should never be mistaken as 100 percent accurate. While all attempts are made to report things as accurately as we can, things are always going to get missed or misunderstood in the shuffle.

In short, take everything on this site as what it is – news being reported by someone who is a fan of the video game industry, but who has no connections to the game industry or related businesses.

If you’ve seen something you feel is inaccurate or misinterperated, feel free to drop us a line at nylatenite@yahoo.com to let us know the truth of the matter. Thank you.

July 17, 2007 Posted by | nylatenite.com, NYLGP, Opinion | Leave a comment

LAZY DAY TRAILERS: KILLZONE 2

This originally wasn’t the only post I had planned for the early part of the day, but once again it appears that my internet connection is down. I really don’t quite know what to make of the recent run of issues I’ve had with my connection other than to know that should I call my provider, they’ll blame my cable modem – just as they always do – and then claim ignorance when the problem suddenly clears up.

Anyway, before I go too far into an off-topic rant, today’s E3 video selection is Sony’s answer to Halo 3Killzone 2. You may remember that the first time Sony unveiled video of Killzone 2, there was a huge scandal because they initially claimed the stunning visuals seen were in-game footage, but later admitted that the entire trailer was just a “target video” done in CGI.

In this E3 2007 demonstation, we get to see what should be actual gameplay footage. While the game is certainly looking good, it doesn’t come close to that original “target” trailer we saw back at E3’05. One thing that disturbs me is the apparent lack of a self preservation instinct in the enemy AI. I’m hoping that this is just a case of setting the demo to it’s easiest level for the demonstration, but it’s something I’ll be keeping my eyes on as we get closer to release. Still, after how long it’s been since we’ve seen anything regarding Killzone 2, it’s nice to see that it’s generally coming along well.

Killzone 2 is scheduled to release exclusively for the PlayStation 3 in 2008.

July 17, 2007 Posted by | FPS, Killzone, Lazy Day Trailers, PlayStation 3, Sony, Video | Leave a comment

LAZY DAY TRAILERS: HALO 3

Over the next week, we’ll be highlighting some of the better trailers to come out of E3 this year, and what better way to start off then by showcasing Microsoft’s biggest title for 2007 – you guessed it, Halo 3.

The trailer you’re about to watch is the first one that gives us a bit of a glimpse into the campaign mode’s story and thankfully, unlike Halo 2, it looks like much of the game will take place on Earth. I’m hoping we finally get a chance to play through some large scale conflicts inside of a modern city for more than just a few minutes.

Halo 3 for the Xbox 360 is scheduled to hit retail on September 25th, 2007. While there’s been no word on a PC port as of yet, I’m sure it’s only a matter of time before one is announced.

July 16, 2007 Posted by | Bungie, Halo, Lazy Day Trailers, Video, Xbox 360 | Leave a comment

THIS WEEK’S RELEASES: JULY 16TH – JULY 22ND

This week’s release list may not be jam full of titles, but there are certainly a few games worth keeping your eyes on – at least if you’re a fan of sports titles. We’ll open up with the title I’m sure you all knew I’d have to highlight this week, All Pro Football 2K8.

All Pro Football 2K8 (360 & PS3) is 2K Sports answer to Electronic Arts exclusivity deal with the NFL. Rather than simply present teams full of generic players, the folks at Visual Concepts went out and signed 240 of the best retired superstars and fashioned a game around them. If you’ve been following our news posts for the last few weeks, you probably have a pretty good idea of what to expect from this one. With a little luck we’ll be play testing the game as soon as it comes out and letting you know if it lives up to the 2K legacy.

All Pro Football isn’t the only football title we get this week as Electronic Arts hits the college scene once more with NCAA Football ’08 (360, PS2, PS3 & XBX). Last years NCAA game was (in my opinion) surprisingly better than EA’s premiere offering in the form of last year’s Madden title. Hopefully the game can continue it’s winning ways.

Our friends from across the pond see some love as EA also releases Rugby ’08 for the PlayStation 2. I really don’t know what to say about this one as I once tried to figure out the game with a previous version on the Xbox and just couldn’t make heads or tails of it. It probably would have helped had I known anything about Rugby.

In the world of strategy, Civilization 4 Gold (PC) hits the shelves just in time to lay down some support for next week’s launch of the game’s latest expansion pack “Beyond the Sword“. This “gold” version of Civ 4 includes the original game as well as the “Warlords” expansion – this way you’ll be completely up to date by the time Beyond the Sword hits.

Finally, we see the return of an old friend as PaRappa the Rapper makes his debut on the PSP. I don’t know about you, but I’ve kind of missed Master Onion.

That’s about it for my take on this week, check out the list below for all the thrilling details. Enjoy.

  • All Pro Football 2K8 – 360 – 7/17/2007
  • All Pro Football 2K8 – PS3 – 7/17/2007
  • Mission: Combat Force – PC – 7/17/2007
  • Smash Court Tennis 3 – PSP – 7/17/2007
  • Civilization IV: Gold Edition – PC – 7/18/2007
  • Ghost Recon: Advanced Warfighter 2 – PC – 7/18/2007
  • Hot Shots Tennis – PS2 – 7/18/2007
  • Let’s Ride: Friends Forever – PC – 7/18/2007
  • NCAA Football 08 – 360 – 7/18/2007
  • NCAA Football 08 – PS2 – 7/18/2007
  • NCAA Football 08 – PS3 – 7/18/2007
  • NCAA Football 08 – XBX – 7/18/2007
  • PaRappa the Rapper – PSP – 7/18/2007
  • Ride! Carnival Tycoon – PC – 7/18/2007
  • Rugby 2008 – PS2 – 7/18/2007
  • Tales of the World: Radiant Mythology – PSP – 7/18/2007

Please keep in mind these are only estimated release dates and could change at any time.

July 16, 2007 Posted by | This Week's Releases | Leave a comment

60GB PLAYSTATION 3 DISCONTINUED

Rumor confirmed. In an update to our earlier story regarding Sony’s plans for the 60GB model of the PlayStation 3, following somewhat conflicting statements by numerous Sony executives, it has been confirmed that the 60GB model of the PlayStation 3 is heading off into the sunset.

Gamespot is reporting that in an interview with VGTB, SCEI president Kaz Hirai officially confirmed that the 60GB model has been discontinued;

“From a hardware perspective, the $499 price adjustment we did for the 60GB version for the American market, we’re no longer in production for that product. Once that product is gone from the retailer shelves, then we’re back to a $599 SKU only, so it’s not like we have a two-price strategy in the US market. We found out very early on how consumers react to having just one SKU as opposed to two.” – Kaz Hirai

Based on that statement and subsequent confirmations from SCEA’s chief communications officer Dave Karraker, it now appears that the price drop on the 60GB model is basically a sale price designed to clear inventory of the existing 60GB model stocks prior to the introduction of the new 80GB model.

For those of you wondering why Sony would discontinue the 60GB model rather than just using it in the new bundle, my guess is pretty simple – it’s due to the removal of the PS2 “Emotion Engine” chip. Sony could ill afford the consumer lawsuits and retail confusion that two 60GB models with different features would cause. Further, having to differentiate between the two 60GB models on the shelves (until the “original” 60GB model supply would run out) would also bring much more attention to the removal of the Emotion Engine chip.

Bottom line is this – if you want a PlayStation 3 that includes hardware based backwards compatibility, you better hurry and get one of the $499 machines before stores run out. It’s a little sad to see, as since the price drop the sales of the PlayStation 3 have apparently seen huge increases – enough so that it’s been listed as the #1 selling item in Amazon.com’s video game department for most of the last week.

July 15, 2007 Posted by | Kaz Hirai, PlayStation 3, Rumor Confirmed, Sony | Leave a comment

PLAYSTATION STORE: NUCLEUS

This week’s PlayStation Store update brings us another original game in the form of Nucleus. The game, which runs under the premise of fighting viral attacks inside the human body, plays like a cross between a level based shooter (like Mutant Storm) and some form of gathering game. Unfortunately, the demo, which is available through the PlayStation Store as well, is rather short and really doesn’t give you much of a feel for the title. In the two levels I played, I was charged with either capturing certain objects within a set time limit and collecting groups of cells in order to move them to specific locations.

What I took from the demo is that Nucleus really needs a longer demo. The game isn’t really explained well in the demo’s current form and doesn’t come off as a game that’s really all that much fun to play. It was because I couldn’t get a good feel for Nucleus that I went out hunting for some video of it to show you, and in doing that I saw that the game does seem to have some other elements that could make it a worthwhile purchase. Let’s take a look;

The full version of Nucleus is available in the PlayStation Store for $9.99.

  • Nucleus – Product page at PlayStation.com
  • Nucleus – Gameplay video at GameTrailers.com

July 14, 2007 Posted by | PlayStation 3, PlayStation Store, Sony | Leave a comment

XBOX 360 HARRY POTTER AND THE ORDER OF THE PHOENIX DEMO NOW AVAILABLE

A demo of Harry Potter and the Order of the Phoenix for the Xbox 360 is now available for download via the Xbox Live Marketplace.
Download size is appx 510.40mb. Maybe I was just spoiled by the Lost Planet demo last year, but this year’s bunch of E3: Bringing it Home demos have been kind of disappointing.

July 14, 2007 Posted by | Demo, Xbox 360, Xbox Live Marketplace | Leave a comment

MICROSOFT E3 2007: BRINGING IT HOME CONTENT – DAY THREE

Here’s a list of the final batch of E3 2007 Xbox 360 trailers available in the Xbox Live Marketplace;

  • Mercenaries 2: World in Flames™ – E3 2007 Trailer (HD)
  • Stranglehold: The E3 Trailer (HD)
  • Fatal Inertia (HD)
  • Tony Hawk’s Proving Ground (HD)
  • The Last Remnant (HD)
  • Dynasty Warriors: Gundam (HD)
  • Spider-man: Friend or Foe (HD)
  • Half Life 2: The Orange Box – E3 2007 (HD)
  • Fracture (HD)
  • NHL 08 (HD)
  • Skate

July 14, 2007 Posted by | Downloadable Content, E3, Microsoft, Xbox 360, Xbox Live Marketplace | Leave a comment

NORTH AMERICAN 60GB PLAYSTATION 3 TO BE DISCONTINUED?

So much for a long term price cut… GamesIndustry.Biz (by way of Kotaku) is reporting that in an interview with Sony Computer Entertainment Europe president David Reeves, Reeves answered the question of why Europe was not seeing a price cut by announcing that once Sony expends all it’s existing stock of the 60GB PlayStation 3 in the United States, the company will only supply 80GB models to the region;

"GamesIndustry.Biz: How concerned are you about possible criticisms that you should have given European consumers what SCEA has given US consumers, i.e. the option to pay a lower price?

David Reeves: Well, they’re not really are they, because what the US are offering from the 1st of August is a USD 599 version with one game. All they’re doing is taking their stock in trade that they’ve got at the moment of the 60GB model, marking the price down and it will all be gone by the end of July.

GamesIndustry.Biz: So once the 60GB is gone, that will be the end of the 60GB then?

David Reeves: In America, yes." – GamesIndustry.Biz interview with David Reeves

Now, either Reeves is just trying to cover for the lack of a European price drop or Sony really does plan on shooting itself in the foot yet again. What a public relations nightmare this one is going to be. Leave it to Sony to take the one positive piece of press they’ve gotten recently and totally screw it in a matter of days.

July 13, 2007 Posted by | David Reeves, Discontinued, Interview, Oops, PlayStation 3, PR Nightmare, Rumors, Sony, WTF? | 1 Comment